The Mr. Reos Mr. Reo

Mr. Reo

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Greetings

I am a story teller with lots of ideas, some talent (I think), and a penchant for bad puns and dad jokes. I tend to avoid forums due to their innate toxicity but decided to join this one because of a project I'm working on. I've dabbled in RPG Makers for years, but never really made anything serious, save for one game, which got backburnered due to life.

During the pandemic, I had a lot of free time so I decided to do some work on it, shared it with a friend and they liked and suggested I join a group, post it and get some more feedback. This looked like the right forum to do so, so I joined. I look forward (with dread) to finishing it and seeking feedback.
 

Finnuval

World (his)story builder and barrel of ideas
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Welcome and have fun! And we dont bite... Much xD
 

Xane

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Nobody cared who I was. :kaocry: Welcome to the community!
 

Kupotepo

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Welcome to this community and nice to see you.
 

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Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
Me: Good!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.
Me: Crap.
Should be able to release Haxe MV/MZ next weekend.
It look that somehow MZ tracks are messed up (for example battle4 is obviously a theme, castle2 is a ship, ship1 is a scene and so on..). Maybe they just named them after with some ambiguity.
is there a script call that return how much turn has passed in battle?

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