- Oct 12, 2019
- Reaction score
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- Primarily Uses
Thanks for your quick response! I've been looking over the code and I think I'm getting how it works. But could you explain the Pre-Start Action and common event in more detail? What's the temporary variable, and what are all the if statements for? My guess is that this skill is meant to be used by anyone and it's checking to see which actors are involved with the Dual Tech (determined in the Pre-Start Action byYeah there is a way to do this! You are on the right track! I did something similar with a Necromancer class (only targeting Zombies)
$gameVariables.setValue(1,index);). But for my game, each Dual Tech requires a specific pair of actors, and each skill's Action Sequence would only reference those two specific actors. Would I still need all those if statements?
For example, let's say I have Reid learn a Dual Tech called Twin Slash, where Priscilla is the other required member. No one else has access to this skill. Can I just reference those two ActorID's in the Action Sequence, or do I still need all the if statements?