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So as far as I can tell from the documentation, that's the wrong tag. The VisuStella documentation is a bit less clear than the original Yanfly Skill Core, but presuming they're equivalent, Pre-Damage happens before damage is dealt (so you can modify it), but after hitting is determined.I am trying to let a random variable determine if the hit is successful or not.
The earliest notetag that includes a "target" option is Pre-Apply, so try moving your code into that.
I think you're in the wrong thread - this is for the VisuStella plugins for MZ.Hello, I have been trying to implement the giant slayer from the yep tips and tricks, but to no avail. Does anyone know how to?
If you're using Yanfly's plugins in MV, the tips and tricks should work via copy-and-paste if all of your plugins are set up correctly. If this is what you're doing and it doesn't work, you should start a new thread in Plugin Support and give screenshots of your skill and plugin manager.
If you're using VisuStella and MZ and trying to convert the Giant Slayer, please show the work that you have done to convert it, and give any details about what doesn't work.