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- May 29, 2023
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I am (trying out) eventing a character creation system where base stats are given dependent on class, but these can be modified (decreased or increased) within a certain range. Using VisuStella's Picture Choices plugin I have six display bars for AC, ATK, MAT, MDF, AGI, and LUK which accurately reflect the stats of any class that is chosen from the menu preceding the stats page. Now, I understand what ought to happen next in theory, but I can't seem to make it happen in practice. I have tried using Choice Common Events and the conditionals 'If : Left Button is being pressed' and 'If : Right Button is being pressed' to decrease or increase parameters and to add points which can be spent on other parameters, but nothing happens to the stats, and the images won't update (I'm assuming because they are bound). Can anyone offer encouragement with respect to the methods I am using, or am I on the wrong track here? I am a beginner.
EDIT: I got the stats for AC to increase and decrease, now I have to implement the eventing for the rest of the stats and I should be good! I needed to erase picture and use the VisualTextWindow plugin for a variable refresh.
I ran into an issue which was a total timesink. I had the keybinds set to individual switches and was attempting to turn these on and off in the events. It didn't seem to work and the only stat that would change was the AC. I finally figured it out, feel free to PM me if you have similar issues.
EDIT: I got the stats for AC to increase and decrease, now I have to implement the eventing for the rest of the stats and I should be good! I needed to erase picture and use the VisualTextWindow plugin for a variable refresh.
I ran into an issue which was a total timesink. I had the keybinds set to individual switches and was attempting to turn these on and off in the events. It didn't seem to work and the only stat that would change was the AC. I finally figured it out, feel free to PM me if you have similar issues.
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