Ive read through all 8 pages, and was unable to find any of this, so please:
1) Action sequence to simply change first person enemy battlers image for attacks, getting hit (if they are differ drastically). I.e. if the enemy use skill X, change enemy image to Z for this attack, then change it back to default
2) Action sequence to signal that on the next turn enemy gonna use some STRONG skil, maybe message on screen, or change to enemy image is also good
3) enflame, i.e. add element X damage to all attacks as a state, also this damage is reduced by appropriate elemental resistance.
4) While using skill to damage enemy, user himself gets some state effect, would love to make "damage enemy + increase your own agility"
Thank you in advance, much appreciated!