- Joined
- Mar 20, 2013
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- French
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Hi all,
Hopefully, I'm in the right sub-forum for this.
I'm in the very early stages of an RPG project (using RPG Maker VX Ace) and I was wondering what your thoughts and preferences were in regards to using overland maps in role-playing games. I'm not sure sure I'm a big fan of them; while they're useful to connect various regions on a very large map (ie. the entire planet), I find that it takes away some of the immersion on a more region-esque map (the character will eventually end up at the edge of the map/bump against a convenient and impassable mountain range/etc.).
Do you prefer normal, exterior-tileset-like connected regions (à la Zenonia 1) or must you absolutely have an overland map (à la Final Fantasy VI)? What do you guys and gals think?
Thanks.
Hopefully, I'm in the right sub-forum for this.
I'm in the very early stages of an RPG project (using RPG Maker VX Ace) and I was wondering what your thoughts and preferences were in regards to using overland maps in role-playing games. I'm not sure sure I'm a big fan of them; while they're useful to connect various regions on a very large map (ie. the entire planet), I find that it takes away some of the immersion on a more region-esque map (the character will eventually end up at the edge of the map/bump against a convenient and impassable mountain range/etc.).
Do you prefer normal, exterior-tileset-like connected regions (à la Zenonia 1) or must you absolutely have an overland map (à la Final Fantasy VI)? What do you guys and gals think?
Thanks.



