The ramp you need to use for brown is pretty awkward, you should probably adjust it before moving on since it's going to be such a highly used color. Maybe replace one of the orange ramps, you won't need that many. A little unification of the ramps would be really good, but it's a more advanced color choice technique. Be careful about where you use the black, it's a very bold color and draws a lot of attention. Right now your cliff walls are upstaging the house and trees. Pine tree roots don't spread out like that, they go deep before going wide, so you wouldn't see quite so much of the roots as you're showing. I think Pokemon meets Dragon Quest is a good way to describe the style, you're hitting your goal there. You could simplify the look of the grass further, make it more stylized and it will match the inspiration better and help differentiate from the ground more.
Getting this to work in one of the Makers without planning it out that way will make things difficult for you. I suggest learning the resource standards soon or plan on using the TileD plugin for mapping. So far you could fit everything on A5 and B sheets, but A5's space is pretty limited.
Getting this to work in one of the Makers without planning it out that way will make things difficult for you. I suggest learning the resource standards soon or plan on using the TileD plugin for mapping. So far you could fit everything on A5 and B sheets, but A5's space is pretty limited.






