Welp, I've had some time now to take @Sharm's advice and have updated my trees. It's a bit subtle where the changes are but basically the trunks are lighter and more defined, the shaping's a bit less straight and I've tried to make the sizes of the trees in and outside the border a bit more consistent. Not sure how well I've pulled that part off since honestly drawing overworld tiles to actually look nonuniform while also making sure they're able to tile correctly is surprisingly difficult. Overall though I do feel they're looking better than they were last night. Spoiler There's a difference from the previous iteration, I swear. As always any and all feedback is well appreciated.