I wish I could help; I am not sure of the angle of the mouth piece. If also it is obtainable in spriting (some angles and curves gets crazy that way)
Here is my next attempt at a Stormtrooper (from Star Wars) in the tradition RPGMaker MV style.The front is recognizable, though the profile views need some work.
The side 'ridges' curve convex rather than concave, and then wrap around and meet in the back of the head, which sticks out a little.
And rather than using the solid black outline for drawing the ridges, try a grey; whenever black outlines are used they suggest pieces stuck on rather than protrusions from the same surface. If that makes sense.
Wow, what you came up with looks really great! Thanks for all the feedback. I knew mine did not look right but I was just at a loss on how to fix it, lol. I think I am going to go back to drawing board with this one. Once again thanks for the feedback and advice.@GalacticGod I think you should work more on the shapes of the helmet, you're on the right track but it seems too flat at the moment. The eyes on yours are much higher than on the actual sprite, which makes the whole sprite feel like it was painted on a wall and isn't meant to wander around a map. The sideview 'nose' part of the helmet also seems too large, it doesn't need to stick out all that much to give off the right vibe. I made some quick versions of my own, trying to focus on the shapes, so hopefully you can see what I mean.
Merging with WIP Thread.