- Nov 1, 2019
- Reaction score
- First Language
- Primarily Uses
Thank you, I think walking could be better. I noticed others that they walk well. And you think it might be because I put it too straight, or the character's foot stepped too long?
It's very stiff, but that's to be expected with the way you choose to animate. If you bend the limbs a little at the joints during the animation, that would help a lot.
Also, your front/back animation really only has 2 frames for each arm, and with the way it animates one of those frames only shows up for 1 out of 4, making the animation look very twitchy. It needs a little movement on both ends of the swing, even a small amount would really help.
There's other things I could suggest, like studying how animators for cartoons do walk cycles, but considering the way you're going about animating, you're probably more focused on efficiency than perfection.
You mentioned the girls animation in your post, but I thought the animation was the same? She's really hard to see. She's not the lead so she gets blocked off a lot, her art style is different, and she has such a light outline she blends into the background. If you want us to help you with her, you should make a different example image or video, one specific to her and not part of his showcase.