- Joined
- Nov 2, 2015
- Messages
- 242
- Reaction score
- 130
- First Language
- English
- Primarily Uses
- RMMV
Trailer:
Screenshots:
Download here:
Game Synopsis:
Credits:
Enjoy!
*****
Bug Fixes:
Screenshots:
Download here:
Download (Contains no RTP):
https://www.dropbox.com/s/qn8j5p4lyeg1nb9/The Root of All Evil_No RTP.exe?dl=0
Download (Contains RTP, MUCH larger here):
https://www.dropbox.com/s/lkbacyxrp15kskb/The Root of All Evil_Includes RTP.exe?dl=0
https://www.dropbox.com/s/qn8j5p4lyeg1nb9/The Root of All Evil_No RTP.exe?dl=0
Download (Contains RTP, MUCH larger here):
https://www.dropbox.com/s/lkbacyxrp15kskb/The Root of All Evil_Includes RTP.exe?dl=0
Game Synopsis:
"The Root of All Evil", (or "Gold") is a short, gameplay driven RPG, with heavy focus on strategy and exploring. You control four adventurers, Polina, Nicholas, Edward, and Nemun, as they travel downward through an otherwordly dungeon in search of... something.
During the adventures in this dungeon, resource management is key. Really key. Gold is the most valued thing in this dungeon, being needed to both buy needed items, as well as use many attacks! In addition to it just being needed, your gold slowly runs dry by simply existing in this place. Not by turns mind you, but by time itself. As such, with a generally short running time (2-3 hours tops, can easily be beaten in about 1), and a heavy focus on gold collecting, this micro RPG could be seen as an RPG version of an arcade game.
This game was meant to be hard. However, there are 3 difficulty settings. These change a great deal, from gold rates, to stats, to enemy and boss AIs. I didn't want to make a cheap hard mode. Each difficulty setting was carefully balanced.
As for the characters:
Polina!
The team offensive. She focuses primarily on the direct fighting side of combat. Her abilities get bonuses based on certain factors, like if her stats are raised, or if she's at low HP.
Nicholas!
The team's wildcard, who has a nice mix of everything, from item usage to speed. While probably the weakest of the members, his high speed and versatility make him very useful in combat.
Edward!
The team tank and healer. Need someone to fall back on? Edward can do it! As Polina is the main offensive force in the party, Edward is the defense.
Nemun:
The team killer. He focuses on both changing the flow of combat, with stat and target changing moves, as well as just blasting foes apart with powerful nukes.
The game is divided into sub levels. Most of the sub levels, minus the last, has a boss, and a secret. Each of these will let you gain one level. Regular battles do not give experience, but gold and items instead. Battling quickly can give bonus results as well, gaining extra gold for a turn 1 victory!
So, I hope you enjoy this short little game. Just remember, it is gameplay driven, not story. While it does have a story, it is far more focused on being fun than telling a good narrative.
During the adventures in this dungeon, resource management is key. Really key. Gold is the most valued thing in this dungeon, being needed to both buy needed items, as well as use many attacks! In addition to it just being needed, your gold slowly runs dry by simply existing in this place. Not by turns mind you, but by time itself. As such, with a generally short running time (2-3 hours tops, can easily be beaten in about 1), and a heavy focus on gold collecting, this micro RPG could be seen as an RPG version of an arcade game.
This game was meant to be hard. However, there are 3 difficulty settings. These change a great deal, from gold rates, to stats, to enemy and boss AIs. I didn't want to make a cheap hard mode. Each difficulty setting was carefully balanced.
As for the characters:
Polina!
The team offensive. She focuses primarily on the direct fighting side of combat. Her abilities get bonuses based on certain factors, like if her stats are raised, or if she's at low HP.
Nicholas!
The team's wildcard, who has a nice mix of everything, from item usage to speed. While probably the weakest of the members, his high speed and versatility make him very useful in combat.
Edward!
The team tank and healer. Need someone to fall back on? Edward can do it! As Polina is the main offensive force in the party, Edward is the defense.
Nemun:
The team killer. He focuses on both changing the flow of combat, with stat and target changing moves, as well as just blasting foes apart with powerful nukes.
The game is divided into sub levels. Most of the sub levels, minus the last, has a boss, and a secret. Each of these will let you gain one level. Regular battles do not give experience, but gold and items instead. Battling quickly can give bonus results as well, gaining extra gold for a turn 1 victory!
So, I hope you enjoy this short little game. Just remember, it is gameplay driven, not story. While it does have a story, it is far more focused on being fun than telling a good narrative.
Credits:
TheTitan99
Gubid
Tigurus Fay
Yanfly
Galv
Tsukihime
Theo
Zeus81
Shad3Light
KilloZapit
PK8
Regendo
RPG Maker Staff
RPG Maker community for playing and testing
Gubid
Tigurus Fay
Yanfly
Galv
Tsukihime
Theo
Zeus81
Shad3Light
KilloZapit
PK8
Regendo
RPG Maker Staff
RPG Maker community for playing and testing
Enjoy!
*****
Bug Fixes:
V2.0.0
Rebalanced entire game, especially Easy Mode.
Added 4 new bosses.
Changed Level 3 drastically, modifying puzzles, and making formerly mandatory things optional. Also removed old Level 3 Boss Fight, against The Arisen.
Added 2 new music tracks to break up audio monotony.
Changed camera in Level 4.
Fixed typos.
V1.0.3
Added even more Titan Blade clarity.
Minor remapping on Levels 3, to make the save point easier to see.
Rebalanced several encounters and bosses, namely Ice Devils and Xipe Totec.
Added a few more short tutorial texts.
Shops are now safe from the dungeon gold loss timer.
V1.0.2
Added more Titan Blade clarity.
Minor remapping on Levels 2 and 3 for clarity on where to go.
Weakened slightly bosses 3 and 4.
Weakened slightly mini bosses 2 and 3.
Added more of a hint to mini boss 4.
V 1.0.1
Full Screen scripts updated.
Title display updated.
Bug with being able to save at wrong times fixed.
Rebalanced entire game, especially Easy Mode.
Added 4 new bosses.
Changed Level 3 drastically, modifying puzzles, and making formerly mandatory things optional. Also removed old Level 3 Boss Fight, against The Arisen.
Added 2 new music tracks to break up audio monotony.
Changed camera in Level 4.
Fixed typos.
V1.0.3
Added even more Titan Blade clarity.
Minor remapping on Levels 3, to make the save point easier to see.
Rebalanced several encounters and bosses, namely Ice Devils and Xipe Totec.
Added a few more short tutorial texts.
Shops are now safe from the dungeon gold loss timer.
V1.0.2
Added more Titan Blade clarity.
Minor remapping on Levels 2 and 3 for clarity on where to go.
Weakened slightly bosses 3 and 4.
Weakened slightly mini bosses 2 and 3.
Added more of a hint to mini boss 4.
V 1.0.1
Full Screen scripts updated.
Title display updated.
Bug with being able to save at wrong times fixed.
Last edited: