The self/control switch is not doing the appropriate thing

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Pixie_Virus

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I am trying to do an event in which the character walks away, turns, then says something in their new spot.
I have tried both one continuous event, and another event triggered by a control switch.

Self-Switch

First, I tried movement then a self-switch. This worked two days ago, but when I playtested today, It did not work. I am not sure if this has anything to do with purchasing the maker in the time between.

This is what is happening when I try this method now:

upload_2018-9-9_16-27-42.png
upload_2018-9-9_16-28-34.png

This is the end result:

upload_2018-9-9_16-29-33.png

For some reason it is skipping the movement section.

Control Switch Method

I tried to get the same thing to happen with a contol switch, but it yields similar results.

upload_2018-9-9_16-32-16.png
upload_2018-9-9_16-32-37.png

Result:

upload_2018-9-9_16-37-56.png

Help would be much appreciated. It is really frustrating me that it was working with the first method and now it will not.
 

TheoAllen

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I see you didn't set the move route to wait.
 

Pixie_Virus

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I see you didn't set the move route to wait.

Thank you so much! Sorry for my previous response, I was wrong. That was the issue, I guess. Not sure why it wasn't working. Karma, probably.
 
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TheoAllen

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This does not effect anything. I set them to wait, and took wait away multiple times. Wait for this event pertains to my character waiting for the event to finish moving, something that I do not want her to do.
For some reason it is skipping the movement section.
I'm not sure if these are contradicting or I just don't understand.
 

Pixie_Virus

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I'm not sure if these are contradicting or I just don't understand.
Please read the apology above!
 

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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