The Self Data Suite (Self Switches, Variables, and Metadata for Everything)

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AlaiaVee

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This is really cool, looks like a nice framework for attaching data to anything you want. I may be just starting out in RGSS scripting, but I can already think of a couple things I've wanted to implement that this will help out with.

Great work and thanks for sharing!
 

JabberWonky

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Is the VX version included in the download? It says versions are available for XP and VX, but I do not see where to download those versions. (Forgive me if this is a stupid question. I just joined like an hour ago!)
 
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PK8

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Bethins

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How do I use this script as a condition to progress an event to the next page? A conditional branch isn't doing it and I've tried combining this script, Victor Saint Event Conditions, but it throws errors in the self data script...

Script'---Event Conditions' line 147: NoMethodError occurred.

undefined method'self_switch' for #<Game_Event:0x9a84978>

I ONLY get the error with Event COnditions Script installed, otherwise, it seems to work, (minus not being able to progress to the next event page)

I'm using the following script call based on the "Events (Self Switches)" script

self_switch("Tilled",true)

And this is the comment I'm using based on the "Event Conditions" script

<event condition>

self_switch("Tilled") ==true #this line is based on the instructions from self switches

</event condition>

Is there another way to use this script to progress to the next event page?

Thanks!
 

salexing

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Where do I download this?  I need it for a farming system, I'm to lazy to do all 526 squares for 8 vegetables/fruits each lol...
 
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