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Introduction
TOOM (Team Out Of Mana) would like to proudly announce the coming game that will be out in the far future and we would all like to thank this community for helping us in getting the resources we need so that we can make this game a reality. Ladies and gentlemen, TOOM would like to proudly present: "The Tales that only Manah knows."


Background

In the wondrous world of Manaria, many stories are told but in this story it will be centered with a man and a young woman on how their simple journey of discovery will become the turning point that will change the history of the world forever.

Step into a world where Jutah Brugenheim and Eriko Solandhart journey through a Prologue + 5 episode long tale where their choices will change the world as they all know.

~The decisions you make is the story you have chosen~
Manah


Characters
Name: Jutah Brugenhiem



Age: 21
Race: Human
Hair: Red
Eyes: Blue
Magic: Red Mage

Bio: Neutral, observant and lazy, Jutah is the type of person that likes to lay back and take naps whenever he gets the chance, he prefers to stay away from situations that enforces him to get into fights or to do tasks for people, he may look like the kind of person that wouldn't care for others but he has a big heart and tends to help those in dire need. He is difficult to be read by others which makes it difficult to figure out what he is thinking about but if asked a question Jutah is always willing to answer it without any care, Jutah isn't considered as "Hero Material" when a problem arises he tries to avoid it even if it was him that caused the problem to arise.


Name: Eriko Solandhart



Age: 19
Race: Chaos Breed
Hair: Black
Eyes: Crimson
Magic: Infernal Mage

Bio: Eriko lived a normal life in her youth, loving mother and father with friends, until she learns about her Infernal powers, everyone in her village called her a monster, a sinner, she ran away from her village at a young age due to the fact that she couldn't handle all the hate the people emitted towards her, she lived in a forest alone for a long time until she met another Chaos Breed that taught her how to control her magic and hide it from others, including teaching her how to handle a sword, as she grew older she grew interested in Forbidden Magic and wish to read about them for interest so she journeys out to find books that told histories about them. Bumping into Jutah their journeys intertwined and began a partnership in finding the history of Forbidden Magic.


Name: Inamora De Temps



Age: 22
Race: Elf
Hair: Black
Eyes: Green
Magic: Grey Mage

Bio: Inamora was always curious about the passage of time as a kid, even had his own collection of clocks and various other mechanisms. Born to two pure Elves, Inamora was sent to live with his uncle to learn more about his uncles magic so that he can become a great grey mage as his parents would say but really they sent him there because he was a trickster always using his magic for the fun of it even sometimes on them for a laugh which they really got annoyed with, also deviously ingenious at making gadgets and other such devices was trained by his uncle in the arts of grey magic and long distance combat till he was 18 where he took a job as a mechanic at the local bazaar and has become quite renowned for his work. He likes to make people laugh but loves to get a laugh out of something for himself. He is from a highly regarded grey mage family of the “De Temps”.


Name: Alister Walker



Age: 28
Race: Serasapien
Hair: Blue
Eyes: Purple
Magic: White Mage

Bio: A skilled White Mage prodigy, he joined the White Mage Crusade Academy at a young age and have already reached at Paladin Rank, he became entitled to be next in line in being the next Grand White Mage when the previous passes away, he is stern and very responsible, sometimes he can’t help but make everyone’s responsibility his own but he sees it as a deed of goodwill than a problem. He despises the discrimination that the Chaos Breeds are given in the Magus Capitol and he intends to make a goal that Chaos Breeds will be equal along with Manarians.


Name: Esmeralda Brimrose



Age: 21
Race: Human
Hair: Pink
Eyes: Green
Magic: Black Mage

Bio: A member of the powerful Brimrose family, Esmeralda is the last member that possess Black Magic from her late parents. Her magic almost matches her grandfathers which is the Grand Black Mage but is forbidden to become the next in line, Esmeralda has always lived a lonely life in the household growing up but she always creates destruction when practicing her magic, she doesn’t have any combat experience but she is quick on the conjuring them, she is a real tease and mischievous woman like a real tomboy.


Name: Chino Patuka



Age: 17
Race: Anisapien
Hair: Red
Eyes: Green and Yellow
Magic: Blue Mage

Bio: At a young age Chino got in an accident and lost her eye, the doctor that treated her managed to replace her damage eye with another eye through magic, ever since Chino was gifted with a new eye she was able to see things that made her understand the horrible truth of the laws of Reality and Dreams, as she grew up she became traumatized of the inevitable of the secrets she knows and became introverted and very secretive. She is very observant and can tell if a person is lying or not just by looking at them, the doctor that treated her eye has stated her knew found ability as a illness and called it "Geo-Sight".


Interest of Info
Races
In the world of Manaria there are a vast variety of different races that co-exist with one another, many of these races have their own special distinction of their appearance which draws beauty and fantasy to this world.

Human: The normal average homo-sapiens with no unique distinction, you will obviously find the majority as humans.

Elven: Similar to humans but they have a longer lifespan than an average human, also to tell apart from humans is their long pointed ears and they have much more knowledge in magic than anyone and tend to use the magic for the greater good.

Chaos Breed: The Chaos Breeds are similar between a Human and an Elf, their ears are smaller than an Elf and they have the same lifespan of a human, all Chaos Breeds have red crimson eye colors and black hair, in a sense due to people fearing them, normal people get accused for being a Chaos Breed for just having black hair and crimson red eyes.

Anisapien: Human beings with animal distinctions, they would mostly have ears of a cat or a dog/wolf including tails but they are not primal, they are people that have full understanding of how life goes. The Anisapiens are a full majority of Blue Mages because they understand how animals feel and think more than other races that know how to use Blue Magic.

Serasapien: Humans that were born with wings attached to their backs, the majority of this race are White Mages and are known as Manah’s Angels, but they are not almighty they are pretty much like normal humans with the same average lifespan, their wings color represents the color of their hair.


Triclopian: Humans with a third eye on their foreheads, they are able to see the emotions of what the other individual is emitting through their third eye, this race is amongst others that are Blue Mages but their powers do not compare the powers of Anisapiens

Dragonborne: This rare race are near extinction, the Dragonbourne have draconic wings on their backs like the Serasapiens having angel-like wings, they are mostly adapted to Red Magic because of their unnatural amount of mana that flows through their bodies and they seem to control it easier than normal humans, another thing about them is that they have a mark on their forehead that represents royalty, Dragonbournes born without the mark on the forehead are considered as half-breeds.



Types of Mages
Throughout the world of Manaria there are 6 type of mages, 1 being the cursed mage among the category.


Red Mage: Red Mages are adapted to using their spiritual energy to enhance their physical bodies or releasing the constraining physical shackles to improve their spiritual energy, they fully understand the balancing order of the physical body and the spiritual mind. Red Mages are strong in terms of Physical attacks and Magic attacks. There is no specific description of what Red Mages look like or what occupation they are most suited for because thanks for their convenient ability to bend the balance they are useful in hard labor and academic labor.

Blue Mage: Blue Mages are born with complete understanding of reality and dreams, they are known to be the wisest out of all the mages, they use the advantage of understanding by using the magic’s of wild monsters, they study them and they become them, Blue Mages are mostly suited for being hunters when hunting for food in the wild, they can even analyze things that normal mages wouldn’t see whether it is being a human or an animal. Anisapien’s and Triclopian’s are the majority of the Blue Mage’s

White Mage: White Mages are considered to be the spiritual connection to god Manah, they give life to the injured and they smite the infernal monsters that still walk their world, most White Mages become Paladins in theWhite Mage Crusade Academy to protect all on Manaria but some others become clerics or priests or maybe doctors to help the injured.

Black Mages: Black Mages possess the destructive nature of Manaria but they do not use it the wrong way, in fact they use the powers to shape even balance to the world of Manaria, their magic potential is greater than any Mages but their physical strength is left alone to reduce spiritual constraint.

Grey Mages: Grey Mages have more understanding in the flow of time than anyone in the world of Manaria, they even have better understanding in machinery than others that they mostly become the mechanics of Manaria. Grey Mages are capable of bending the fabrics of time without creating a major time flux that can distort the world, they are useful in many things in daily life.


Infernal Mage: Chaos Breed are considered as the Cursed Mages of Manaria and are forbidden to use any of their magic, no one knows how a Chaos Breed is born, it can happen to anyone. Chaos Breeds aren’t all evil in particular they live normally like any other person on Manaria but they are not liked by many, the Chaos Breeds uses Infernal Magic which does not use spiritual energy at all, instead it uses energy out of unknown origin, with this people theorize that Chaos Breeds have no souls and they draw their power from devil Infernium.


Screenshots

Explore the towns and cities, discover the history and lore of Manaria





Get Main Quests to advance the story or Side quests for unique reward​



Forced interrogation mini-game to see how well you know the law.


Take a rest in a Dumpling Shop and have some Dumplings

or explore the dangers of Manaria in complex dungeons with hazardous environments



Battle against hordes of monsters and rivals in your travels​




Game Features
- ATB battles with the mixture of chain combos


- Bonus Gauge system that buffs players in long fights


- Lockpicking system to allow you to pick locked treasure chests and doors


- Manarian Card game (WIP)


- Morale System that can shift the story between Good or Evil


- Rare Monster encounters in every new dungeon with epic loot (After Episode 0)


- Horde Monster encounters in every new dungeon rewarding high EXP & Gold (After Episode 0)


- 3 Different endings


Special Thanks
_elvenheart

Dreamer

R4B

Lunarea

Moghunter

Aaron Krogh

Dekita

Fomar

Archeia

Closet

Bwahahaha

Otso Ahosola

Zeus81

Yanfly

bStefan aka. regendo

DerTraveler

Tsukihime

Kingdom Rise and Fall.

Mintk

momope8

Cronus​


FAQ
Q: How much is this game going to cost once it's completed?
A: The game is going to remain free once it is final.​


Q: Are you going to release the game in separate episodes or are you going to bring out the whole bulk?
A: Episode 0 is the only one that is coming out as a standalone demo, in the full game we are going to put the whole Episode 0-5 in.​


Q: Why did the demo take so long to complete?

A: The usual... bugs, real life issues, team disagreements, work, bad internet and bugs.​


Q: Can I finish this demo in one sitting?
A: Yes, if you just skim through everything.​


Q: Hey, I really enjoy this game and there is so much more room and potential to improve it, is there a way I can help?

A:We are lacking in extra team members to help us, there is a Volunteer spoiler right beneath the FAQ, we are always looking for more volunteers.​


Q: How the hell are you suppose to win the interrogation?
A: We are thinking of removing the system entirely or revamp it in a way to make it more understandable and easier, but to complete it, the hint is to never be aggressive, acting dumb is a trap.​


Q: Inamora's Time Latency Combo keeps removing the Lag state, is that suppose to happen?

A: Yes, the combo just gives you the option to gamble if you want a stronger version Lag state but for the risk of removing it, if the combo fails to apply on the enemy.​


Q: I'm stuck in the Teknika Sewer's, help!

A: If you're stuck at the puzzle, all I can hint you is that when you know you have the correct current on, interact with the door twice.​


Q: Do any of these choices matter?

A: Some of them don't, some of them do, I am not telling which does and does not but it will come to haunt you in the long run, what I can tell you is that some of them will determine on what boss you will be fighting in end.​


Q: What's up with those Coaches?

A: I... don't know really, I think it was a phase or something and in the end they became a thing, I don't know.​

Volunteers
As this game is being made, there is a lot of potential this game can have to make the experience even more enjoyable, unfortunately I lack the skills to make those potentials be realized and I constantly need someone to help me with it stuff like that is mostly music, battle sprites, art, animations, scripting, testing and other things. Due to the lack of manpower in TOOM, the game demo came out far too late than what was expected it to come out, at this moment there are some crucial things that needs to be dealt with in order to make it the game more enjoyable and I have exhausted all possible ways to get what is needed, so TOOM is in need of volunteers that enjoy this game and are willing to help. Here is the list of things we need to improve the game.


Artists


Cut in animation


Battler artists


Sprite artists (Edits, Behavior)


Loading screens


Scripts


Blue Magic script that works with Moghunter scripts


Transformation script that works with Moghunter scripts


Proofreading


A second proofreader


Testers


Testers that know how to keep secrets


The list will grow over time as we continue developing the game, if anyone is willing to volunteer, please PM me and maybe we can make a plans with something, thank you.

Changelog & Updates
V 0.1.1a 06/19/2016

- The following bosses has been reworked to make them a little weaker but smarter in battle

~ Eon
~ Vector
~ King Nyt

- Some dialogues and grammatical errors have been dealt with
- Some BGM and animation volumes have been lowered to avoid RIP'ing Headphones

V 0.1.2a 06/26/2016

- Kitty's Route ending has been fixed, no more black screen when complete
- Inamora's Time Latency skill has been fixed and now deals damage
- Less Vanilla flavor music! Some RTP BGM's have been replaced with new BGM's
- The End scene has changed
- Ending now takes you back to Title Screen and doesn't repeat the scene
- Vector's Forbidden Spell has been revamped
- Some more events now warn you that you are heading to a point of no return. (EG: Uncle Max's house)
- Unknown crash after defeating Kitty has been dealt with, no more crashes for this game!
- Extra Treasure chests hidden (More difficult to find)

Demo

The Tales that only Manah Knows (Episode 0) V 0.1.2a


Coming Soon

Character Morale System

Manaria Card Game

Smoooooch

~More to Add in near future~

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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