The things that make an RTP-based game look bad - and alternatives


Sleeping Dinosaur
Oct 13, 2012
Reaction score
First Language
Primarily Uses
There are things that look kind of funny but also bad, and there are easy ways to replace and avoid them. The links are just the first things that came to my mind, there are probably more options out there. Feel free to suggest other problems and alternatives!

Doors that wouldn't even suit hobbits


To be honest: they look so bad, I can't understand how some can stick to them. It's not only the size compared to the characters, but also to the walls themself! I mean, in which world is a Wall two times higher than the door?

Maru's large doors #2
Avery's all directional large doors
Indrah's large doors
Crazy_Leen's large doors

Horses that can't even carry a rider

Well, if you look at the gif you know what I mean ;D

Maru's large horses

Avery's large horses
Use a recolored RMXP horse instead (if you own RMXP)

Blocky cave walls

Blocky cliffs are something you can get away with in retro styles with not much details - but the default tiles are too detailed and realistic for that!
There are a lot of alternate walls out there and it just improves the look so much!

Avery's round caves and cliffs #2
Maru's round Ice cave and better cliffs
Celianna's round cliffs
Sturmfels' round cliffs

Small tiles

You can get away with minor size problems, but sometimes the problems are HUGE.

What can you do?
There are many resizes (for example Maru has a helicopter and trees and I have a car, truck and tank), but there are too many things to be listed that could be adjusted.
If you notice something looking off, do a little research and/or make a request, you can most definitly be helped!

Bad tile placement

This is something very basic, the tiles are placed in the set to have as many tiles fitting in it as possible - but, who places a shelf 50cm from the wall? (exactly, noone)

What can you do?
Sort the sets a little, throw out the things you never need and adjust the placement. It enhances the look so much with so few skill!
All you need is Gimp and it's grid functions ;3
Here is a tutorial by Indrah that shows some basics:

Latest Threads

Latest Posts

Latest Profile Posts

Feeling cute, might make an essay on the presence of Malaise in the gaming industry. idk
Just went to Metrocon here in Tampa Florida. My first anime convention. They had an anime chess battle and some funny impromtu comedy. The comedy was my favorite part. How is everyone?
I'm thinking about opening a "game in development" thread, though i'm not entirely sure yet. It's still really early in development, and most i have to show are assets or really chaotic map WIPs. There is a lot of story +the world itself though, and i struggle with converting all of my notes into readable text, and a thread might help...?
I see a button in a game, I press it. Cannot resist the temptation even if I know it's a trap.

Forum statistics

Latest member