RMMV The Trilogy of Dualitium

Discussion in 'Ideas and Prototypes' started by Kupotepo, Jan 19, 2019.

  1. Kupotepo

    Kupotepo Fantasy realist Veteran

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    Hello Everyone. The game is at a very early stage, in the sense that I need to keep a story focus.

    The collections of the story display the struggle of life and different beliefs.
    The fun part is watching characters try to get out of the problems or die to try to fix them.

    In the world which is widespread of droughts, famines, diseases, and wars,
    a revolutionary princess hopes to destroy a wheel of power by overwhelming it.
    By gathering the ancient crystals and forming new alliances,
    she will hope to bring about a new order and a just society.
    From soil to heaven, the powerless will find a place of refuge and happiness in this world once more.



    Disclaimer: religion, maybe a little offensive and politics, Please continue carefully.

    SECTION A: GAMEPLAY MECHANICS
    • There are multiple currencies. Thank you Yanfly for the plugin.
    • A simple side-view combat system currently stays for now. I have multiple types of magic in this game.
    • Minigames where players can take their mind out of the game if they want too.
    • Simple Mercenaries (Mr. Trivel)
    • The Quest system (Yanfly)
    • Update: 20/14/2019
      Combat - The characters will perform attacks or spell animations which are default and Yanfly's Action Sequence.

      Enemy Reinforcement - Some enemies will have the ability to call up their backup.

      Armor/Weapon/Item Merchants - Obviously, not really in my game if different nations might have different currencies, some might not use currencies at all.

      Replayability- I do not even know how anyone would want to play this in the first place. :kaoangry:

      Crafting system- Yanfly's Item Synthesis

      Trade with NPCs - Human, humanoid, human eating monsters drop gold. Other monsters do not drop gold. (Thank you, people, in the discussion.)
    • Kylee's Guild System
    • Chaos - Reputations / Factions
    • Relationship/Friendship System (Actors Friendship System v2.08 by Moogle_X)

    SECTION B: CHARACTERS
    mv_character01.jpg mv_character02.jpg mv_character03.jpg mv_character04.jpg
    • Harold, an amateur knight. He hopes someday that he can be a professional knight. He lives in a small village with his father and his mother. He tries to enlist on a royal army. His personalities are friendly, energetic, and direct. His side job is a monster hunter.
    • Nina Una, the sacred queen of nature. Her main goals in life are to protect her subjects and promote a peaceful resolution between all of the parties involves.
      However, she doesn't fear to use a military mean to achieve her works. Her personalities are practical, stubborn, dutiful, and honest.
    • Rob Emitt, the robot. He is a lonely robot after his creator's death. He is longing
      for connection and love from new friends. His personalities are positive, supportive, shy, and naive.
    • Hayatemaru Akagi, a blademaster- he is a conformist and a traditionalist. Everything has to be by the book. He is dedicated to doing what is the right thing to do and has a strong will. He is honest, loyal, and reliable. He has difficulty expressing emotion and harshly judgmental of others.
    • Sophie Kai, the friendly fairy- the heaven has been sent her to this planet to help living things fight against the demons. She cannot go back to heaven until her job is done. She is direct, talkative and original (weirdo). She is sensitive to criticism, unfocused, and run away from problems sometimes create a drama in this team.
    • Yaichi Takaki, samurai - He is an energetic and easy going warrior and likes to push his own boundaries. He loves practical philosophy. He is perceptive due to his worldly experience. He is direct as the sharpness of his sword. He is impatient and does not like wasting time.
    • Dilara Blumenkrantz, thaumaturgist - She is optimistic, creative, and quick thinking. She is stubborn, risk-taking and shy. Actor1.png

    SECTION C: STORYLINE/PLOT
    • I will come back and report, sorry about that.
    • Prologue: ?????: "Do you ever wonder what is outside this city's wall?"
    • ????: " Of course, but the officials told us that outside are full of dangers."
    • ????: "I am sneaking outside. Are you in with this plan?"
    • ????: "The officers said it is dangerous outside."
    • ????: "I do not believe that likely story. I want to see that myself."
    • ????: "You are being stubborn. Wait for me!"
    • Justice is not easy and free. That's why we have to fight for.
    • Freedom is not free; it required sacrifice.

    SECTION D: SETTING AND/OR WORLD DEVELOPMENT
    • Setting: This planet name is Dualitium. Mana is a type of energy which exists everywhere on this planet. Mages can learn how to use this universal force to cast spells. However, destructive magic can be cast by anyone with a demonic contact. Surprise, surprise, the crystal is a natural energy amplifier.
    • I am sure what is it ESRB could be but I think it could range from Everyone (E) to Everyone 10+ (E10+).
    • To the northern continent, there are dwarf residents and a Xmas megacity. CLIMATE ZONE: POLAR AND TUNDRA Polar climates are cold and dry, with long, dark winters. In the tundra, there is a treeless region.
    • To the northeastern continent, there are residents of humans, orcs, slime people, chess kingdom, and a haunted forest. CLIMATE ZONE: BOREAL FOREST and TEMPERATE FOREST
    • To the southeast continent, there is a pharaoh empire, an underwater kingdom, and a wizard tower.
    • To the south continent, there is an eldritch portal, a void's nest, and a legendary knight order.
    • To the southwest island, there are machine and tank factories.
    • To the west continent, there are insect jungles, toxic forests, and Dryads' forests
    • To the south-center island, there are full of fiends, evil spirits, and demons.
    • To the north-center island, there is a mystic island.
    • To the west, there are pirate islands.
    • To the northwest continent, there are phoenix nests and elf homeland.
    • To the north of the mystic island, there are a colossal island and volcano island.

    Anything to say about The Trilogy of Dualitium for now?
    Would you like to clarify something in this game?

    All feedback, suggestions, or general ideas from you, I am appreciated that. I easily change my mind.:LZSsmile:
     
    Last edited: Feb 19, 2019 at 1:58 PM
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  2. Kupotepo

    Kupotepo Fantasy realist Veteran

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    Update: 1/21/2019
    The origin story of Eldritch Abomination and the Power of the Void
    They live outside the borders of reality. They existed from nothingness. They seek to twist reality and destroy all living things on Dualitium. They have an insatiable hunger to devour all matter, magic, life force, and energy. The void queen is envious of gods and goddesses power of creation and their creation.
    Update: 1/22/2019
    Story origin of Kobolds in my world
    Kobold is a mini dragon. It creates by dragon magic to serve a dragon king. They can use small magic and small weapons.
    Update: 1/27/2019
    The orc landscape: three political factions.
    The first faction is a brutal tribal ruled by Asuri and prefers subjection people.
    The second faction is lead by let's call her Ashley, half-orcs which refer to make a new alliance and cooperating for a united nation.
    The third faction is a shadow priest which found religion and proclaimed himself a god. He chooses to spread his ideology and use shadowy politics.
    Update: 2/1/2019
    Villain: Warlord Dograne is a ruler of Kuterium.
    His tactic is to pretense to provide a safe zone to losing side's civilians and liberated people. However, he captures them and turns them into labors. He called his enemies "terrorists" to make them look evil.
    Villain: Magic Minister
    Update: 2/3/2019- Thank you Akashics
    DRYAD YGGDRASIL
    She is a kind-hearted mythical dryad. However, recently she is corrupted by the selfishness of humanity. She is a spirit of luck and protection. She is also a mother of wild elves.
    Update: 2/9/2019
    I will use FSM-Town Of Beginnings Samples and FSM-woods-and-cave Samples. It is easy for me and the samples are good.
    Update: 2/11/2019
    A guild of assassins - the cult order is which worships a god of death and judgment. The assassins called themselves "deathbringers." They believe death is merciful to a tyrant (corrupted ruler) and justice to survivors. The order charges extremely high fees for a selfish assassination plot or a weird payment method. However, the contract will be denied if the assassination is endangered the order or a political backlash is too high.
    Their tenets:
    1) No selfish killing by deathbringers, only benefits of the order or the powerless.
    2) Only actions alone are proof of devotion (successful killing intended targets).
    3) Cruel oppressors are not considered nonbelievers, heretics, nor idolater. They shall be called "injusticers."
    [This guild may help a player sometimes or may hurt a player sometimes too.:kaopride:]


    Adventurer's Guild - This guild is focused on monster bounty missions. A pay per kill on how dangerous monster is and how many of them. A bounty contract is enforced by the guild if the mission does not finish, that member(s) cannot come back to the guild. A guild master is a person who assigns missions directly to the members. Anyone can be a monster hunter, but not everyone gets paid.
    :kaohi:[A player can get boss missions or monster missions there from time to time.]

    A guild of a private army - It employs mercenaries. The company commander is the leader of the company. It has the reputation for never breaking a contract, even facing certain death. They will fight for whoever pays them.
    [A player can hire mercenaries and they will assist a player for limit battles or die during a battle.]:kaothx:

    A merchant guild - a local union of merchants which intends to protect interests of merchants and provide a safe traveling to the membered merchants. The guild conduces its own trade treaties with a different political polity. It also provides ethical codes for membered traders. This guild provides a player with quests related to protection's quests, establishing trade posts in foreign cities quests, and delivery a trade treaty quests. Its main building calls a guild house and it also controls an auction house.
    :kaoangry:[A player can offer his/her time to travel with a trader and gain a high payment with a high encounter rate of rogues.]

    Alchemists' Guild - This guild conducts magical and arcane research. This guild is famous for a magical fire. The leadership of this guild is called " the great knower." They claim to be able to make something from noting.
    [A player does quests from this guild in exchange for information of hidden locations.]:kaoslp:


    Scholars' Guild - A guild of knowledge consists of scholars, scientist, healers, and philosophers. This order dislikes the beliefs and practicing of magic. The members of this guild either think that magic is a malicious craft or superstitious beliefs. The members function as the royalty and the nobility advisors or the royal teachers.

    Duties and rules of the order
    1) Only teaching and advising rulers and do not involve in local politics.
    2) Relinquish nobility title and thrones claims for anyone who joins the order.
    3)Serve the ruler no matter new or old one.

    A grandmaster is the highest members of the order and elected by the senior members' council. The grandmaster is an elective position for life. This subordinate is called "vice grandmaster." The grandmaster will personally advise the ruler of the nation and allegiance to the nation. This is a neutrality order which promotes learning.
    :kaojoy:[A player can perform a quest in exchange for giving certain item's recipe to a player.]


    Races:

    Half-Dragon
     

    Attached Files:

    Last edited: Feb 16, 2019 at 12:59 PM
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  3. chengsta

    chengsta Villager Member

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    Are you seriously going to call the main guy harold? I guess it's fine though if you've had your eye on that name for a long time.
     
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  4. Kupotepo

    Kupotepo Fantasy realist Veteran

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    @chengsta, thank you for stopping by. What is suggest his name to be? This is my official first game.

    Update: I just used the Harold for the placeholder, so I know the character picture. I will need change to reflect his personality soon.
     
    Last edited: Jan 27, 2019
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  5. chengsta

    chengsta Villager Member

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    Anything other than Harold should be fine. I mean, that's the default rpgmv name.
     
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  6. Rixis (릭시스)

    Rixis (릭시스) Mecha Queen Veteran

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    Cool concept for your first game so far, Keep it up!
     
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  7. Kupotepo

    Kupotepo Fantasy realist Veteran

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    @Rixis (릭시스), thank you for moral support. You can ask me more if your questions about the game if you want.
     
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  8. Rixis (릭시스)

    Rixis (릭시스) Mecha Queen Veteran

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    Well I was a little curious about the first and third faction you listed. Are the leaders of these factions the main antagonist of the story? I think that can make for an interesting and well structured plot.
     
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  9. Kupotepo

    Kupotepo Fantasy realist Veteran

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    @Rixis (릭시스), thank you for asking questions because I am sure others might wonder the same.
    You are corrected that first and third faction leaders are regional villains. The main characters will assist the second faction leader. You notice right that all of those leaders want to unite the land together. The first faction represents a tribal monarchy. The second faction represents a nobility republic. The third represents theocracy. I tried to establish Graying Morality and I hope that is going as plan.
     
    Last edited: Feb 9, 2019
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  10. Skidoosh

    Skidoosh Villager Member

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    A start is a start! World building is a lot of fun but if you dev out the story first you can really focus on the aspects that are relevant to the story and save yourself time. I'll keep checking in on this project. My only constructive criticism so far is the pictures of the structures you are showing us. They are a bit blocky, sort of just rectangles, consider maybe giving them taller but giving variation in design to the height. For example the castle walls could be taller than the castle itself or be separate from the castle to add depth.

    Keep up the good work!
     
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  11. Kupotepo

    Kupotepo Fantasy realist Veteran

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    @Skidoosh, lol for your observation. I have other buildings that I am not finish yet like you describe "a castle in Europe." I am planning to have different styles for different regions.
     
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  12. Kupotepo

    Kupotepo Fantasy realist Veteran

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    Update: 20/15/2019

    Minor Characters:
    -the captain of the knight order (Knight Class) which is playable.
    -the barbarian's tribe leader (Barbarian)
    -the resistance knight escaped from the empire army and now he tries to build up a resistance force. He refuses to let the empire conquers his homeland.
    -the holy warrior who fights against the lich's king.


    General Plots:
    #A princess got kidnap by a mysterious horse rider. The king orders his men to search for her and the king assume this act must be his enemy kingdom doing. (To Romeo and Juliet + Valentine's day)

    #"I need to make up a name" kingdom invited sorcerers into his kingdom after they are being persecuted from another "I need to make up a name" kingdom.

    #A player will roleplay one of the sorcerers which teach a princess about magic.

    #Event: the empire sacked a small kingdom's capital city. Some people from the small kingdom form a resistance army. (A player follows that resistance heroes too.)

    #Event: A raid on a small kingdom make the captain feels disgusted with the order of the emperor. He decided to work with people who he didn't kill yet to resist the emperor to atone to what he has done. He has a marriage with a local lady and the lady gives birth to his son.

    #Event: A mysterious sickness spreads this city that "I have to make up its name" which causes the sick to fall into an eternal sleep.

    #Event: A long long time ago, two great empires fought for world domination. Both empires had suffered greatly and in a stalemate continuously. At the end of this great war, both sides are sued for peace and stopped their future aggression. However, internal problems such as civil war or popular rebellion caused both empires to
    collapse into small nations.

    Calendar Years:
    @ACGE (After the collapse of the great empire)
    @ADGP(After the death of a great philosopher)
    @YC(in the year of a first community)
    @BR(after the birth of a light ruler.)
    @EF( start of the era of faithful)

    Where is everyone?

    #emotional states system
    #Clothes Matter- different clothes might get differ reaction from NPCs.
    #Criminal Trials
    #Spellcrafting system -

    Institutions:
    Guilds
    Religious institutions (temples, churchs, charitable, religious orders)
    Government Buildings

    This game is a RPG game which focuses on a political intrigue and ethical dilemmas. It will switches to different characters and his/her POV, so players can see different angles.
     
    Last edited: Feb 19, 2019 at 8:24 AM
    #12

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