Theo - Limited Inventory (for MV)

Discussion in 'JS Plugin Releases (RMMV)' started by TheoAllen, Dec 12, 2018.

  1. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    Limited Inventory
    Version : 0.9
    (Not feature complete yet)
    Introduction :
    This script allows you to limit your inventory by overall possessed items instead of an individual item.

    This is my first attempt of writing MV plugin, and this specific plugin was based on a line-by-line conversion of my RGSS3 script counterpart. As such, I may not aware of how to practically correct writing plugins.

    Features :
    • Limit inventory by overall possessed item
    • Each item may have their own size/weight
    • You may increase or decrease inventory limit using states or equipment
    • Ability to discard an item in item menu
    • A penalty for having overburdened like slower movement / disable dash
    Screenshots :
    LINV01.jpg
    Screenshot_324.jpg LINV02.jpg
    Screenshot_325.jpg

    Download:
    Grab it here

    How to use:
    Download the plugin, drop it in your plugin folder as "TheoLimitedInventory.js",
    Edit configurations and the note tags as described within the plugin's help.

    Credit:
    Credit me as TheoAllen
     
    #1
  2. Radis3D

    Radis3D Just a Devilz Veteran

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    yey,,
    @TheoAllen is back..

    Thank you for the plugin..
    :3
     
    #2
  3. Jrrkein

    Jrrkein Veteran Veteran

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    Hey allen, I was wondering if it would conflict with yanfly item core?
     
    #3
  4. Krystek_My

    Krystek_My Veteran Veteran

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    #4
  5. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    @Jrrkein it might not conflict with the independent item feature. But clearly, it needs an adjustment to fit with Yanfly's menu design. However, I'm not exactly sure on where I'm going to insert my windows to fit with their menu design.

    Edit: After looked further, we both overwrite gain item function that it needs to be refit to work together.
     
    #5
  6. TenTranVN

    TenTranVN Veteran Veteran

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    nice
     
    #6
  7. Lonewulf123

    Lonewulf123 Veteran Veteran

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    Is there any potential to add a “item dropped message” that is unique to each item?

    For example: “you dropped a xxx”
     
    #7
  8. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    At the moment there is no plan to add such a message. As the discard feature is already clear enough. However, I will consider it.
     
    #8
  9. AestheticGamer

    AestheticGamer Veteran Veteran

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    Correct me if I'm wrong, but couldn't you do this with a Common Event and then tying the common event to the item in the database?
     
    #9
  10. Lonewulf123

    Lonewulf123 Veteran Veteran

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    I'm not sure what you mean by this? I assume you would have to the common event run when the item is discarded, Not sure if there is a script call for that in this plugin though.

    Discard is pretty clear; I was just looking for ways to add interesting flavor text to my game is all.
     
    #10
  11. redcachalot

    redcachalot Warper Member

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    Thank you so much TheoAllen!!!
    Please remake more of your excellent RGSS3 scripts into Javascript plugins!
     
    #11
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  12. TenTranVN

    TenTranVN Veteran Veteran

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    I think if the bag reaches a certain number of 0> 30/40, it will slow them down instead of prohibiting the use of acceleration
     
    #12
  13. blade911

    blade911 Veteran Veteran

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    Thank you for this plugin Theo, was looking for something like this.
     
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