TheoAllen

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The plugin was updated to fix a bug that makes the state stack indefinitely.
If you're using this, please update your plugin.
 

GHNeko

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If the state comes with an effect, would this let the effects stack as well?
 

TheoAllen

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I'm assuming the stacks are additive then?
Multiplicative. I'm assuming that you were referring to stat/element modifier.
 

GHNeko

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Hopefully a quick question: Is there a way to check how many stacks a state has? Like in a damage formula?
 

TheoAllen

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Yes. use .stateStack(stateId)
For example: a.stateStack(10)
 

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