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Title:


Things to think about when you try to make a travelling game,


(Sunless Sea, Banner Saga, Oregon trail)


Are there any special tips or tricks that are good to remember when attempting to make something inspired by Oregon trail?


So far I'm thinking that you'd have resources in the shape of:


People


Food


Horses


Weapons


You'd run into encounters where you'd do a choice and the success rate depends on a Conditional check against one of your variables.

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