Things you Personally don't put/want in your game

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Matseb2611

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Most of those are impractical or justified by magic/technology. Many are boring emough they look like alternate skins for the same character
That is a really vague and dismissive answer with no reasons given aside from Gordon and Boba Fett.

As far as Gordon and using a helmet, I don't recall there being any in the first Half Life, and the entire time he was simply trying to get out of Black Mesa, so for all we know, the reason he isn't wearing a helmet is because there was none available. That does beg the question why are helmets in such short supply in a facility that deals with radiation and stuff, but that's another point. (It would've been different if the game had hazard helmets and other researchers wore them but he simply didn't).

Fair point about Boba Fett's cape (though we don't know if it's made of flammable material!). Still, take away the cape, and the rest of the armour is still practical enough.

And what's so impractical about the others? You said they were uninteresting to you, but clearly they're interesting AND distinguishable enough to most people. The point I was making was that the practical gear they were wearing was also giving them identity rather than taking away from it, like you claimed.

Like Gordon's unique hazard suit, Isaac's stylish facemask, Judge Dredd's helmet, Magneto's helmet, Tali's protective purple suit (which also makes us intrigued about what she looks like behind her mask), Corvo's skull-shaped facemask and a hood. All these items serve a purpose AND look cool.
 
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Musashi

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You guys are going too far with this 'practical' thing. People are not just practical - living naked is practical. Each society has its own rules and fashion. People also wants to feel pretty, stylish, not to mention the climate factor. Using armor is not practical at all, nobody used then on a daily basis. Almost no one used then on battles/wars. Sword fights where more about punches and tackles than real skill with a sword. Real world, real medieval times, real life is not that cool, that's why we create fantasy scenarios and romanticize about it. If you guys wants super realism, games are just not your thing.


BOF 3 characters are awesome and they have simple outfits. Almost every anime character use simple clothes (easier to draw)and you still recognize and love them. Same on TV/movies.


I never understood the shy healer too. medicine is about dealing with otters, if you are not a "people person" you probably wouldn't want to be a healer o.o Shy mages would be more logical, but they are always some cool guy or some 'Criss Angel' lol
 

Matseb2611

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Using armor is not practical at all, nobody used then on a daily basis. Almost no one used then on battles/wars.
If you guys wants super realism, games are just not your thing.
Never said I wanted super realism. In fact I was merely responding to the question in this thread and that I never include ridiculous-looking and impractical attire on my characters. All in good measure. Some unrealistic stuff is OK, so long as you don't go overboard. And to me personally, the anime and many JRPG outfits are over the top and plain weird.

And in regard to armour, I've no idea where you got that information from. Of course people used armour for wars. That's why armour was invented. The term 'armour' is a bit broad too. 'Armour' can also be protective hazard suits and safety helmets, like the stuff people who work in labs or at nuclear sites wear. As I said earlier - 'practical' applies to what the person is doing. Armour is practical for combat, but it's not practical for love-making, and so on.

Having said all this, you are right. We've gone too far with this. I've stated my opinion and made my case. At this point, if I still haven't convinced you, then it's no point trying any further and we'll have to agree to disagree.
 
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It really depends how much immersion is taken away. Like armored characters wearing no helmet in battle is largely forgivable, or really flashy, flamboyant battle-gear is overlooked, too. But metal-bra armor (look up Tera Online...) is usually where I draw the line for facepalm territory.
 

trouble time

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I actually can explain why I think pretty much all of the characters shown are impractical in pm if you'd like. the entre reaon ive been going on for o long is the phrase "roll ther eyes abd facepalm" set it up like a "style vs. Substance" thing to me andI was trying to show that it was more Style vs other style.
 

Njalm2

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Another thing I won't put into my games are sword-wielding protagonists. I'd much rather have my protagonists be mages or something equally interesting before I make them into physical fighters, and if I do I'd much rather go the route of giving them Spears, Axes or other less used melee weapons.
 

Kes

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Njalm2, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.
 
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