- Joined
- May 8, 2019
- Messages
- 11
- Reaction score
- 7
- First Language
- English
- Primarily Uses
- RMMV
Hey guys - very new here and to game development in general, and in the first stages of putting together my own game.
One thing I'm seeing, as all of you would have, is the negativity directed at RPG Maker games by the public at large. Those that are successful are often seen as good despite the engine. I don't like this - to my mind, a good game is a good game - but I do want to avoid the pitfalls other newbies have fallen into.
What do we need to do to make a great RPG that stands on its own feet? One that can be enjoyed without any disclaimer? If I asked this on reddit, I'd probably get people telling me to use another engine, but I like it and this community
so I'm wondering what has worked for any of you.
One thing I'm seeing, as all of you would have, is the negativity directed at RPG Maker games by the public at large. Those that are successful are often seen as good despite the engine. I don't like this - to my mind, a good game is a good game - but I do want to avoid the pitfalls other newbies have fallen into.
What do we need to do to make a great RPG that stands on its own feet? One that can be enjoyed without any disclaimer? If I asked this on reddit, I'd probably get people telling me to use another engine, but I like it and this community



(Wow new emotes
)