RPG Maker Forums

Hey guys - very new here and to game development in general, and in the first stages of putting together my own game.

One thing I'm seeing, as all of you would have, is the negativity directed at RPG Maker games by the public at large. Those that are successful are often seen as good despite the engine. I don't like this - to my mind, a good game is a good game - but I do want to avoid the pitfalls other newbies have fallen into.

What do we need to do to make a great RPG that stands on its own feet? One that can be enjoyed without any disclaimer? If I asked this on reddit, I'd probably get people telling me to use another engine, but I like it and this community :) so I'm wondering what has worked for any of you.

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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