This my last question for Today...

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Siosis

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Is there a script out there that will allow me to give each of the actors in my game their very own unique Inventory? The Storyline of my game is kind of based around characters who on the surface trust their other party members but they do not trust each other enough to pool resources.

I know that I have a lot of work ahead of me but if possible besides the separation of basic inventory is there also a script that will allow each of the Actors to have their own money? I want to have a system where when treasure Is divided up by the party each member has their own non-transferable amount of Money, But maybe if possible the ability to transfer Items and equipment between party members.

Sorry if this question is too Complex to Answer but I have been working through the tutorials trying to figure it out myself...
 

Andar

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Is there a script out there that will allow me to give each of the actors in my game their very own unique Inventory?
There are several scripts for separate actor inventories on the master script list, as well as at least one new game+ script (you asked for that on your other topic) and several hundred more scripts for almost every idea that came up until now.

I suggest that you check out that list for available options, that is a lot faster than asking here and waiting for someone to answer.

The master script list is linked in the scripting forums, and it's one of the links I have in my starting point tutorial as well - just follow the link in my signature and you'll get there.
 

Shaz

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I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.


Please make your thread titles more meaningful in the future - use words that actually give an indication of what you need help with.
 

Engr. Adiktuzmiko

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I think Tsukihime has an Actor Inventory script
 

Siosis

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Thank You all, I am done with this tread, If I need further assistance I will reopen a new one at a later date.
 

Shaz

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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