Well, okay...
The skills don't show up at all, actually.
So where do you
give them to the characters? Skills don't just appear unless the character is given them someplace. You might:
- Assign the skill to be learned at a certain level by their class
- Put it on another database object via the Add Skill Trait
- Give it during an event with the Change Skill event command
As for the Rampage one... I really have no idea why it won't work, because every time Lucy dies while Ariana is in the party, nothing happens at all.
Nothing
should happen - you have it as a common event attached to a skill. That will only be run when the skill is used.
what I really want is for it to act as a passive ability.
By default in RPG Maker there is no such thing.
You could make a troop event with a trigger of Actor HP <= 0, then do a Conditional Branch -> Tab 2 -> Actor has Skill, then do the stuff.
Then you'd need to have that troop event in every troop, either by copy and pasting or using a Base Troop Events plugin.