Thoughts on game idea

Aaronzgc

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First of all before anyone reads further you probably wont totally understand unless you read chinese/korean light novels.


Hello so I was thinking recently after reading stuff like (Terror Infinity and Reincarnator) that making an rpg with that type of system where either like Terror Infinity they use points gained from missions and killing things in order to increase strength instead of using levels while Reincarnator uses a system where killing creatures has a chance to drop runes that can be absorbed to increase a persons strength aswell as give them skills.


So Basically the whole general idea with either of them is no exp gain simply being able to increase there power and gaining skills through the use of points(Terror Infinity) or Runes(Reincarnator)
 

Feliaria

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I like the Reincarnator idea, if done well, I'm just not certain how it would be done other than through states, and that would get out of control pretty quickly.


Though, the Terror Infinity idea could be done with a skill learn system with Job Points. Yanfly has scripts for both, if you don't have them.
 

Kes

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No need to use states, at least for the OP who uses Ace.  Shaz has a dynamic features script which allows you to change e.g. Ex-parameters on the hoof, normally something you can't do, so your item (Rune or whatever) could do a script call which would increase power in whatever way you want.  I have no idea if something similar exists for MV.
 

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