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- Aug 19, 2016
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First of all before anyone reads further you probably wont totally understand unless you read chinese/korean light novels.
Hello so I was thinking recently after reading stuff like (Terror Infinity and Reincarnator) that making an rpg with that type of system where either like Terror Infinity they use points gained from missions and killing things in order to increase strength instead of using levels while Reincarnator uses a system where killing creatures has a chance to drop runes that can be absorbed to increase a persons strength aswell as give them skills.
So Basically the whole general idea with either of them is no exp gain simply being able to increase there power and gaining skills through the use of points(Terror Infinity) or Runes(Reincarnator)
Hello so I was thinking recently after reading stuff like (Terror Infinity and Reincarnator) that making an rpg with that type of system where either like Terror Infinity they use points gained from missions and killing things in order to increase strength instead of using levels while Reincarnator uses a system where killing creatures has a chance to drop runes that can be absorbed to increase a persons strength aswell as give them skills.
So Basically the whole general idea with either of them is no exp gain simply being able to increase there power and gaining skills through the use of points(Terror Infinity) or Runes(Reincarnator)

