Ok so i have three questions...1=Highest priority
1.I have 10 classes and start of as a ghost with nothing so i can pick a class and get the items BUT i cant change the sprite...This is what i have so far.
@>Text
A monk well at buffing and debuffing!
He only intends good deeds.Main Stat:HP AGI.
@>Text
Ready to buff up?
@>Show choices: Im sooo BUFF!,No
: When [im sooo Buff]
@>Fade out screen]
@>Change Actor Graphic: [Dima], 'Actor 2',2,'Actor 2',2
@>Change Actor Class: [], [Monk]
@>Change Weapons [Cetus] + 1
@>Change Armor [Casual clothes] + 1
@>Change Weapons [Potion] + 2
@>Change Gold + 200
@>Play SE: Move', 80, 50
@>Transfer Player:[003:Home] (004,004), Down
@>Recover all:Entire Party
@>Fadein Screen
@>
: When [No]
Branch End
@>
So i teleport to the place but i still stay a ghost...and what i want is to change to Change the ghosts graphic to Dima's Graphic...id be sooooo thankful if anyone helped!
P.S. i Change into a monk class and get the equipment but not the dang actor class since i dont want to change the name again
cuz i know you can add DEadd members but i really just dont cuz that ruins my intro
2.Whats wrong with this script?
$Game_Actors[1] Optimize_Equipment
it says unhandled cuz i used that right before Play Se Move', 80,50
3.How do i make a npc disappear PERMANTLY after giving him a key item? for example i give a skull key which is dropped by Hornets and he awlays comes back but i want him to come back like never so for him to apeear only once and the rest of the skul keys found can be sold..
Thanks in advance!!!