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Ok so i have three questions...1=Highest priority

1.I have 10 classes and start of as a ghost with nothing so i can pick a class and get the items BUT i cant change the sprite...This is what i have so far.

@>Text

  A monk well at buffing and debuffing!

  He only intends good deeds.Main Stat:HP AGI.

@>Text

  Ready to buff up?

@>Show choices: Im sooo BUFF!,No

: When [im sooo Buff]

@>Fade out screen]

@>Change Actor Graphic: [Dima], 'Actor 2',2,'Actor 2',2

@>Change Actor Class: [], [Monk]

@>Change Weapons [Cetus] + 1

@>Change Armor [Casual clothes] + 1

@>Change Weapons [Potion] + 2

@>Change Gold + 200

@>Play SE: Move', 80, 50

@>Transfer Player:[003:Home] (004,004), Down

@>Recover all:Entire Party

@>Fadein Screen

@>

:  When [No]

   Branch End

@>

 

 

So i teleport to the place but i still stay a ghost...and what i want is to change to Change the ghosts graphic to Dima's Graphic...id be sooooo thankful if anyone helped!

P.S. i Change into a monk class and get the equipment but not the dang actor class since i dont want to change the name again :|

cuz i know you can add DEadd members but i really just dont cuz that ruins my intro :|

 

 

2.Whats wrong with this script?

$Game_Actors[1] Optimize_Equipment

 

it says unhandled cuz i used that right before Play Se Move', 80,50

 

3.How do i make a npc disappear PERMANTLY after giving him a key item? for example i give a skull key which is dropped by Hornets and he awlays comes back but i want him to come back like never so for him to apeear only once and the rest of the skul keys found can be sold..

 

Thanks in advance!!!

 

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