TI - RAWR - MISU

Dalph

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I highly reccomend testing\playing this game guys, even if it's in a sort of "alpha stage" atm, it's already one hell of a lot of fun and a lot different from the usual rm games.

I tried it yesterday for an hour or so and I must say that it was clearly worth all the time spent.
 
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Alkorri

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Hi there, Caz! I've been playing the game for about an hour and a half. Massive fun, and thanks for the link to the tutorial. For an alpha, the gameplay is all there and solid without bugs. Congrats to you all! I just have some comments.

 


 

Love the opening theme :) I want to hear more of that music throughout the game!

 

When you start a New Game, I thought it could do with some speeding up to get to the pink border, then the intro text.

 

I enjoy all the puns and tons of atmosphere in the intro text, although I thought it a bit jumbled with some cleaning up needed. I did get the gist that it involves a dragon and... why do I have a girl sprite for a main character? Or is that a boy? Gah. I thought I was playing a dragon for a moment there ;D I am sure I will understand once there's text and I can understand the connection between the dragon and my character who is apparently a chef.

 

Black Forest (LOL)

At first I was a little lost and kept trying to harvest from those tasty looking trees. And then I realised I could only harvest from certain things, and yay, the game kicked off. Avoiding those cupcake things was fun and easy, although I'm a bit frustrated by the relatively low drop rate of flour (those blue sack things?) compared to, darn, I don't even know what that jug thing is. A jug of cream? I tested and noticed that that for every four ingredients I harvested from that Hill of Cream, I get on average only one flour, the rest cream.

 

I'm curious what those green gem things are. They don't look like strawberries at all. Grapes? I also found it weird to harvest frosting from the same resource as the green gems ;D

 

I wonder if you plan to expand this game and include more resources and more Cupkrakens to dodge :)

 

Bakery

Ahk, baking. I do not have the coordination for this minigame! Ten minutes later.. Ooh, I'm getting good at this.

I want a close-up of the tasty goodies! I love the creativity of the names, and since I enjoy baking, this game appeals to me in particular. The baking part reminds me of Cake Mania, and the tending of the shop sequence reminds me of Diner Dash.

I feel the windows displaying the Hygiene Rating and Gold take up too much space in the screen. I want to see more of the shop, so those large windows make the screen seem cramped to me.

It's nice to have a Day and Night system in this world. I thought it a nice touch to see the shadow of the windows in the bakery kitchen at night. At this stage, I can't tell if you plan to do more with it. Like, introducing a mechanic where your character has to sleep to gain back energy to bake, harvest goods and run the shop. If you don't plan to have that mechanic, I'm not sure what other gameplay use you could have for it. Unless you intend to make nights really dark in the black forest? Now that would make harvesting and avoiding those Cupkrakens interesting!

It is a bit difficult to tell which baked good you are selecting from the menu because the boxes are so pale, but I got used to it.

 

Shop

I want an assistant! Darn those evil litterbugs.

Why can't I dash? Must.. clean... mess.

Is the trash supposed to randomly spawn even though there are no customers around?

I'm curious as to whether you plan to have another standard other than "too much" and "that's cheap". Like a "Just right"? :)

The 'child' sprite doesn't look like a child to me because of his pale hair.

You might have mentioned this already, but do all the customers accept baked goods at the same price? For instance, all of them seem to be willing to pay the same sweet-spot price for a Tirawrmisu at 79 coins.

I love how you can see the different baked goods on the shelves.

I find it funny when a customer refuses to buy a Burndt cake at 600 gold ("It's too much!") and then ends up declaring it's cheap at 599 gold ;)

To test, I decided to let the evil mess be. To my surprise, only two bits of trash spawn. I was half expecting to fill the whole shop with rubbish, hee hee. Perhaps if the rubbish gets too much, like 5+, customers will offer less money for baked goods, or less customers come in? After all, I am not sure why I had to spend so much effort cleaning up the rubbish when there are only going to be two bits of trash. Also, rarely am I able to serve a customer in a completely clean shop - the trash spawns too fast.

Even with the shop messed up (two bits of trash), the customers seem to accept the same prices anyway as when I kept the place clean?

After about 100 minutes of play, to my dismay I see I only have 172 hygiene points collected. The cheapest shop shelf I can get is 500 hygiene points?? Bah. I want a dragon to burn the evil mess away!


I hope this doesn't come off as too harsh. The above are just nitpicks in a brilliant game. Good work, Marimo and Caz. Everyone should definitely try out the alpha! :)
 
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Caz

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Wow this is amazing. Thank you, Alkorri - you are a hero!

From your main points, but I may have missed a couple things..

- I plan to make the intro much shorter. It was even annoying me how long it took to get through hahaha.. And there might be time to clean it up, but a lot of problems are sadly gonna have to wait due to not having completed the full game yet. :<
- There's gonna be an intro and a tutorial to sort out any potential issues people might have with not knowing what to do or where to go, complete with character portraits so you definitely know their genders!

- The green gems were a placeholder for eggs originally, which I was too lazy to change. XD

- Some HUDs have been changed, but the hygiene rating, etc. I might have to make do with just making slightly more transparent for the time being.

- Day/Night is intended for what kind of customers you can expect to come in, but also there will be a countdown of days until a boss encounter happens.

- Trash has been fixed to appear near customers when they come in. Old guy is leaving puddles everywhere.

- Some customers like the kid will be super cheap when it comes to the goods, so he might only accept slightly lower than the inital price. The young lady will pay a hell of a lot more, but she's really impatient at the counter and walks away faster. Keeping your shop freshly clean (i.e. recent sweeping) will give you a bonus to price for a while so you can charge more.

- Dashing is being left out because it might make the game too easy. Managing the shop is meant to be difficult in keeping stock replenished, serving customers and sweeping all at once. I wanted it to reflect a true one-man-shop situation. 

- I might increase the gain of hygiene rating slightly too.. as.. 500 seems a bit much, heh?
 

Alkorri

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My pleasure. I'm sure you are already on top of it! It's okay about the text, what's important is the game is finished.

Ahh, I should have paid attention to the tutorial. Cleaning the shop allows you to start with a higher initial price, not affect the final buying price. Got it :)

Thanks for explaining about the eggs. Also, yeah, after a two hour playthrough I am only halfway towards getting a shelf.

Old guy is leaving puddles everywhere.
...He pees in the shop? o_O
 
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Caz

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H-he might, I'm not saying anything!

But we do truly appreciate the feedback, so thank you! :D
 

The Prince of Sarcasm

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here is what i found after 30 minutes of playing.

If i walk under a cake pillar in the forest while holding an ingredient, i will appera under the pillar while the ingredient is above the pillar. Once messe star apearing before the customers entered. When i'm at the register with the slightly bald guy, everybody else stops moving and wlking. Well i'm not sure if it is every body or just the little kid. Sometimes when i get hit by a cupkraken, i just lose my ingredient, other times i get sent back to the start. I don't know if that is intentional or not. The main chracter sprite is cute, and i love the cupkraken sprites too. I'm having my bible school program tonight. Why did i just say that? It would be nice if the stor had more graphics. Also it is anoying that you never know wheter it is am, or pm, and what day it is, some indication would be nice. When i select what treat to put on the shelf it tells me how much i have but as soo as i seolect which treat to put on, it disappears, it would be nice if you could see how many you have when restocking and putting stuff on the shelf. It would be nice to get a little message why you leveled up. So far it is pretty good, the sprites are cute(the grandma lady has no mouth) But it would be nice if there were more maps to move though, but also it would be nice if you could dash. I enjoyed playing this, and will play more soon, and give you some more thoughts, unless you hated my input.

sorry about the bad spelling, i was rushing to type this.
 
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Caz

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Kingy, thank you very much! I spent yesterday fixing a lot of issues mentioned like AM/PM stuff, replenish counts, etc. But I wasn't aware of the pillars, so thank you! As for the Cupkrakens, if you are hit three times, you get sent back to the start.

Thanks for your feedback! :D
 

The Prince of Sarcasm

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Yeah, i figured the cupkraken thing was intentional but i mentioned it just in case. Will play more today, hopefully. It is really cute, i love the graphics. But i am a prince not a king, though thanks anyways! ;)
 

The Prince of Sarcasm

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Wow, I am filled with honor. Thank you very much Sir. Cezelot. I am not worthy of this presigious position.
 

The Prince of Sarcasm

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We should get back on topic, but the guy in that pic looked creepy. Most times i'm actually being serious, i'm a prince, and princes are taught the royal graces and manners. If sometimes i choose to be eloquent and humble, most likely i'm being serious. But back on topic.

Did you make that pic specifically about me?
 
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Caz

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Crap, sorry man I was on my phone at work when I sent that message and I was half awake ahahha.. PRINCEY* although I may actually dub you King, as Dalp stated.

Wait 'til you guys see Marimo's art, it is the cuteeesssssttt~~~ She has done such a nice job. ;~; <3

 

The Prince of Sarcasm

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Is that dragon shaped like a dragonut? That thing is like really creepy, but adorably cute.
 
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Caz

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Nope, he's all exclusive to the final version. <3
 

Dalph

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I'm so damn busy playing really a lot of games atm, but I can always find some spare time for Caz.

If there are some bugs left, I'll be sure to report them here (I hope there won't be any however).

Oh and Congratulations for finishing it! :D
 
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Caz

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Thank you as always, Dalpy! I am also about to try out some other games and see how everyone fared! It's sad I haven't been able to keep up and support everyone else too, but I'll definitely be leaving my two cents on some projects. <3
 

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