Tidloc's Lockpick Script Edit

gregbaby

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Hello everyone.

I'm wondering if anybody with scripting knowledge can help me.

Here's the topic with said script: http://www.rpgmakercentral.com/topic/34561-lockpick-minigame/

The script is great but for some reason Tidloc decided to force this script to read from his header he created (its in the demo) which in and of itself is cool, he was (from the looks of it) writing a series of scripts that all used his header and html tagging script as a reference/guide kind of like Yanfly/Victor etc.

However, this has conflicted with my game in terms of compatibility and is causing massive problems in my game as the header is conflicting with some of the other scripts and causing a crash at startup. I'm not sure which script/s that its conflicting with but I get this error:

Script 'Header 2.12.2' line 3551:NoMethodError Occured

undefined method 'commands' for #<RPG::Skill:0xe5f49bc>


This is the line from the script:

item.commands.compact!

I have no ideas what it could be conflicting with. I'm using an ABS system, a couple of yanfly scripts and some text scripts atm.

Is there anybody here savvy enough to completely get rid of the need for the lockpick script to rely Header and HTML tagging scripts and make the lock picking script standalone? I'm not sure how much it's pulling from the core scripts and I've not been able to get it working standalone sadly.

Any help would be appreciated!
 

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Roninator2

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Confirmed working. Here is the minimum to get lockpick to work.
 

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Talon101

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Does this script work with RPG Maker MV as well or just Ace?
 

Sixth

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The 2 engines use completely different programming languages, so no, Ace scripts won't work with MV.
 

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