RPG Maker Forums

Hi.


I'm trying to work with game map tiles and need to know how could I swap a tile in the map.


In RGSS3 was possible to access the map data as follow:


$game_map.data[x,y,z]


and then I could store or change it as needed. But now in MV I noticed the structure has changed and I have no clue on how to do this.


So, how can I change the tile (all layers) at position [0,0] for the one at the position [1,0] of the loaded map?


Can someone help me?

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