Tileset bug

OcciDrake

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I really need help about this problem, because I don't know where is the source of the problem.
So, I'm using rpg maker mv and custom tilsets I did on my own (only using "walls" tilsets, even for where the player move around). And now, I don't know why or how, but the player can walk on all A- Tilesets ! I checked it, but walls can't be wakable :
upload_2019-4-15_15-20-26.png
I don't know what's happening and this will be impossible to end my projet with this kind of bug in the finished game ;-; , so please if you have any tips or solutions for me, I will be really happy.
 

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Andar

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which version of MV are you using?
This can happen in old versions if the first B-tile is not set to star passability, but in new versions of MV the star setting is forced onto that tile so it should not happen unless your editor is a very old version.
 

OcciDrake

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which version of MV are you using?
This can happen in old versions if the first B-tile is not set to star passability, but in new versions of MV the star setting is forced onto that tile so it should not happen unless your editor is a very old version.
Omg thanks man, it is working again, you saved my life ! I didn't know that the first B-tile must alway be set to star, I will not touch at it now (it was on circle), thanks a lot !
And yes, i am using an old version (1.0.1, never update it, it's kind of stupid x) ) but now it is reworking !
 

Andar

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And yes, i am using an old version (1.0.1, never update it, it's kind of stupid x) ) but now it is reworking !
then you should update as fast as possible.
1.0.1 was extremely unstable and riddled with memory leaks in the game part of the engine, none of your players will ever like playing games with that engine due to the memory-leak-based crashes that will happen with games after playing a while.

nothing below 1.4 is really stable, and for full capacity you should update to 1.6.2 - there has been a lot of functions added after 1.0 and most plugins will not work with it.
 

OcciDrake

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then you should update as fast as possible.
1.0.1 was extremely unstable and riddled with memory leaks in the game part of the engine, none of your players will ever like playing games with that engine due to the memory-leak-based crashes that will happen with games after playing a while.

nothing below 1.4 is really stable, and for full capacity you should update to 1.6.2 - there has been a lot of functions added after 1.0 and most plugins will not work with it.
I'll update to most recent version then, this is my first "big" game on rpg maker so I wasn't aware of that, it will be better to work on a more recent version anyway x)
 

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