- Joined
- Jun 11, 2013
- Messages
- 43
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Hello! The game I'm working on is dealing with character sprites much larger than the default ones. Because of this I've had to make bigger buildings and tilesets I've run into an issue however. Is it at all possible to create a tile that, when in front of, will be covered by the player and when behind it, it would cover the player. I'm using a pixel movement script as well. Any responses would be greatly appreciated. Thank you!
