- Oct 4, 2016
- Reaction score
- First Language
- Primarily Uses
I'm having a similar problem, but when I Resize, it makes everything look pixelated and awful. What do you mean by "Tilecon by default"?
no, and tha would also be technically almost impossible due to the worse limitations of VX.Curious, is there a program to do the reverse? MV to VX (48x48 to 322x32).
Is there any source code for this program?
If not, then a couple of tips to the author of this program what you need to fix.
1. Make the opening and saving folders different. Remember both the opening folder and saving at least for the duration of use until the program closes.
2. Note the name of the file to be opened and use it when saving.
I myself could try to do this if there was source code. In principle, nothing complicated should be.
3. (Not very important) When opening a tileset, check for letters in the file name. And for example, if there is A5 in the name, then automatically set the A5 format tileset
I'm not sure what the sprite size should be.
Obviously, the author does not care about his application. Whether he wants it or not, I will use his application with my changes to the code.
I did mean the by default, the tilecon will not resize the tileset and only place them in a MV tileset. I was thinking in Portuguese when i wrote that, i apologise.I'm having a similar problem, but when I Resize, it makes everything look pixelated and awful. What do you mean by "Tilecon by default"?
I would like to know too. Are you talking about a message box appearing when you drag/select a image? If so is because the image size does not match the tileset so you may want to change the tileset type on the first combo box.I tried running setup and it says program is improperly formatted. Am I missing something?
Im getting object reference not set to an instance of an object, how do I fix it?
Curious, is there a program to do the reverse? MV to VX (48x48 to 322x32).