Tileset error and game lag when using MGC Tilemap Ace

essen46

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I'm making a game and I want to zoom in the camera, so I used the Map Zoom Ace v1.6, and it required me to use the MGC Tilemap Ace as well. However I found out using it may lead to the graphic error with some of my tilesets.

It was like this:


When it was supposed to be like this:


All these tilesets worked fine when I'm not using this script, but when I added it, the game become like that, and then it crash with the 'rpgmaker has stopped working' error. And I tried to use this script with the new blank project too, and it had the same problem so I think it was not because of the other scripts I'm using.

The link to the script can be found in this topic: http://www.rpgmakervxace.net/topic/1564-request-map-zoom/#entry30366
 
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Kes

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You need to provide a link to the site where that script is located. The page where the scripter describes the script and any other comments and queries about it can give a lot of useful information which is lost if you only link to the download page. 

Without being able to look at the script, it is unlikely that many people will be able to help you.
 

essen46

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You need to provide a link to the site where that script is located. The page where the scripter describes the script and any other comments and queries about it can give a lot of useful information which is lost if you only link to the download page. 

Without being able to look at the script, it is unlikely that many people will be able to help you.
Sorry I know that I have to provide a link but somehow I forgot it :( Thanks for reminded me, btw :)
 

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