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A custom tileset I try to import loses 90% of the tiles. I don't even get transparencies in the missing tile places, they just aren't there. Some other tilesets have lost transparencies altogether and display a solid white background. Not sure what to do at this point. or where to start. Any help would be appreciated greatly. Using VX Ace.
 
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Kes

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'Tech Support' is for when you cannot get the engine to run.
[move]RPGMaker VXAce[/move]

Are you importing these tiles using the Resource Manager or copying them directly into the tilesets folder?
 

Andar

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Which of the six different formats does your tilesheet have, and into which slot do you install it?
Installing a tilesheet formatted for B-E into the A1 slot will remove most of its tiles for example because the A1 slot is intended for animated autotiles (192*96 Pixels for a single tile)
 

Shaz

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Can you show us your custom tileset that you're trying to import, and a screenshot of the Tilesets tab, with the tileset selected, so we can see where you're putting everything?
 
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I used the resource manager and when that didn't work I placed them directly into the folder. as for formats and slots, i had no idea of the restrictions of the slots as for the formats, I don't exactly even know what you are referring to. I'll get some screenshots up after work today.
 

Andar

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The different formats and spots are described in the help file, or you could simply check the existing tilesheet pictures and compared them.
 
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I can't upload screen shots of the tileset due to licensing. Currently reviewing over the help file in detail. I will update by the end of the weekend. My son gets a dog tomorrow, so it's a big day!
 

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What tileset are you trying to upload? Most of the time, a screenshot of it in editor is safe and not considered distributing them.
 

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