Tileset.json flags

Clay

Warper
Member
Joined
Apr 24, 2016
Messages
1
Reaction score
0
First Language
English
Primarily Uses
I want to add a custom value to the flag values in 'Tileset.json'. 


I was wondering what the structure of the 'flag' field.  I know it's a bit flag and I saw in the JS code some of the bit values, but I thought it would be better to the complete list.


Thanks,


Clay
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,359
Reaction score
7,672
First Language
German
Primarily Uses
RMMV
all values that exist in the tileset.json can be set in the editor itself - and you cannot add other data because that would be overwritten when the editor saves.


You should store the data you want in your own files and link that file to engine data with a plugin.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

Forum statistics

Threads
105,857
Messages
1,017,018
Members
137,563
Latest member
MinyakaAeon
Top