Tileset Misallignment

LordIce

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I have a problem with making custom tilesets. Whenever I put anything into multiple slots on the a page (ex. A1, A2, and A5), the tiles get all buggy. How do I fix this?

Here's a screenshot
 

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mlogan

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A1-A4 are autotiles and have a very specific format. If you stick a plain 48x48 tile into them, they will look like this. If these are ground tiles, however, they should work in A5. Otherwise, they need to go in B-E sheets.
 

Andar

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there are six different formats for tilesheets, and each tilesheet only works in the slot it is intended for.
A tilesheet for A1 only works in A1, nowhere else.
Only the tilesheets of the sixth format can be placed in any of the B-E slots, all A# tilesheets need to go into their specific slots.

compare the existing tilesheets, they are named for their slots.
 

LordIce

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A1-A4 are autotiles and have a very specific format. If you stick a plain 48x48 tile into them, they will look like this. If these are ground tiles, however, they should work in A5. Otherwise, they need to go in B-E sheets.
there are six different formats for tilesheets, and each tilesheet only works in the slot it is intended for.
A tilesheet for A1 only works in A1, nowhere else.
Only the tilesheets of the sixth format can be placed in any of the B-E slots, all A# tilesheets need to go into their specific slots.

compare the existing tilesheets, they are named for their slots.
I didn't add just a single tile, and I put the tilesets in the designated slots
 

mlogan

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But did you make the tiles yourself? As it looks like you did, but did not make them properly to fit into the autotile slots.

This blog goes into detail on how they are constructed. It is written for Ace, but works for MV as well. Just mentally change the tile dimensions 32 to 48 and 16 to 24. http://blog.rpgmakerweb.com/tutorials/anatomy-of-an-autotile/
 

LordIce

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But did you make the tiles yourself? As it looks like you did, but did not make them properly to fit into the autotile slots.

This blog goes into detail on how they are constructed. It is written for Ace, but works for MV as well. Just mentally change the tile dimensions 32 to 48 and 16 to 24. http://blog.rpgmakerweb.com/tutorials/anatomy-of-an-autotile/
These are custom, but I downloaded them. The same problem also happened to default tiles. Thanks for the link
 

LordIce

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This is what a1 looks like normally, so I can't really make it any bigger
 

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Andar

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Show us a screenshot of your tileset definition and give us links to where you downloaded the tilesheets.
Somewhere you did something wrong and we need to see what you did, not the wrong result, to help you.
 

mlogan

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My next guess (based on the shots of the editor) is that these are formatted for Ace, not MV.
 

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