Tileset problem

Discussion in 'RPG Maker VX Ace' started by xSparkZx, Nov 22, 2014.

  1. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    I have a problem with the tileset I have.

    I'm using tiles of Celianna and it includes this:

    (These are not my tiles, the credit goes to Celianna!)

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]


    They look like they're complete, but it looks like I'm missing a water tile.

    The water tiles I have are on this image:

    [​IMG]
    As you can see, I'm missing a watertile that goes completely to the edges of the tile, like this:

    [​IMG]

    But these tiles are sea types. The set doesn't include the dirt type. Only this:

    [​IMG]

    Also, as you can see on the image of the custom exterior tileset, the places are marked as "X" where the player can't walk.

    But the player can still walk on it, even as it is set as a non-walkable tile.

    Like this:

    [​IMG]

    [​IMG]

    [​IMG]
    I'm missing something here or doing something wrong but I have used several tilesets before and I never encountered something like this. Anyone knows something?
     
    #1
  2. Tatsude K. Hitori

    Tatsude K. Hitori Vrillian Veteran

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    Make sure that there's also no way to enter the tiles as well, this can be done by taking all the arrows away on all of the tiles.
     
    #2
  3. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    What do you mean with the arrows?
     
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  4. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    Oh I found it, it's the "passage dir" tab, thanks :)

    EDIT: hmmm, seems like there arent any direction arrows on the landscape tiles:

    [​IMG]
     
    Last edited by a moderator: Nov 22, 2014
    #4
  5. Kes

    Kes Global Moderators Global Mod

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    Check that the very first tile on tile sheet B has no graphic and is set to star passability.  If it is anything else, passabilities everywhere will be mucked up.

    I don't think you are missing a tile.  From what I can see from your image you have the same ones I do.  What do you mean by 'the dirt type'?
     
    #5
  6. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    This is from a parralaxing tutorial, this dude has darker water tiles with a dirt bottom that doesn't create a small grass edge.

    [​IMG]

    He also has tiles that removes the rocky edges on the top of the stairs. I don't know where he did this. But that made me think I'm missing something 

    EDIT: The passability is fixed, I indeed just needed to set star passability on the first tile of sheet B, thanks!
     
    Last edited by a moderator: Nov 22, 2014
    #6
  7. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    Fixed the stairs problem too, I just made the tree sheet move to C and I've put the stairs sheet on B so now they overlap the rocky edges :p
     
    #7
  8. Shaz

    Shaz Veteran Veteran

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    xSparkZx, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.
     
    #8
  9. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    Did I doublepost? :o

    If I remember correctly I only made one topic with my tileset problem.

    Or did I forgot?

    If I really did then I'm sorry, won't happen again!
     
    #9
  10. Shaz

    Shaz Veteran Veteran

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    Yes you did. Posts 3 and 4 are both yours, done within 20 minutes of each other.
     
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  11. Andar

    Andar Veteran Veteran

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    yes, because we aren't talking about double topics, we are talking about double posts in a single topic.
    If the last post in a topic is your own and you want to add something, please edit that post and do not add another post below it (as you have done twice in this single topic alone, post #3 & #4 and post #6 & #7)
     
    #11
  12. xSparkZx

    xSparkZx Shards Lead Developer Veteran

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    Oh yeah sorry about that, I'll edit my topic next time I want to add something.
     
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