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Basically, this plugin allows you to set common events for certain Tile Tags. Rather then using the same settings for every tile with that tag, it will have common events settings separate for the type of tiles. (So, I would be able to set the common event ID separately for TileTag1A, TileTag1B, TileTag1C, TileTag2A, TileTag2B, etc.). When the user tries to talk to those "tagged" tiles defined in the plugin, it will run a common event. A good example use for this plugin would be to tag a Tile in the SF tilesets, and have all instances of that tile act as an ATM Machine, rather than having to place an event over each ATM in the game to make it work. Another thing about this plugin is that if there's an event already on top of the tile and that would run if the player were to talk to it, then it won't run the common event defined and instead let that event do what it's supposed to. This would be useful if you want some ATM Machines mentioned earlier to either be broken or defective.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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