I tried to make an event using common events and after 120 seconds there is a text box and it fades out into a cutscene. It works if the player stays in the same room. But I want it to spread across a few select maps. I tried to put the event that causes the text box when the common event makes the variable hit 1 in each room and it hasn't worked. Can anybody give me a hand? I've attached images of the common event and the event itself.