Timed Attack: Mash

SumRndmDde

Follower of RNGesus
Veteran
Joined
Jul 30, 2013
Messages
224
Reaction score
415
First Language
English
Primarily Uses
RMMV

Timed Attack: Mash


by SumRndmDde


Version 1.00


 








 




What This Plugin Does:


Adds a new Timed Attack system that requires the Player to mash a button to get a gauge to a certain point.


Basic Setup:


This Plugin requires the Timed Attack Core.


Have both the Timed Attack Core installed and the Timed Attack: Clock installed underneath it.


Next, use the following Notetags inside the Skill you wish to use the "Timed Attack System":

Code:
<Timed Attack: mash>
<End Timed Attack>


Advanced Setup:


Once you can set up all of the basic stuff and have it working, you can start to use "attributes".


You can assign attributes to a Skill's Timed Attack by placing things in between the two Notetags:

Code:
<Timed Attack: mash>
Start Amount: 500
<End Timed Attack>
This would make it so this Skill's Timed Attack will use 500 for the Start Amount.


All of the available attributes are listed in the Parameters and in the "Help" section of the Plugin.


Furthermore, you can set up all the default values for every "Timed Attack" in the Parameters.


Using "attributes", one can make it so Skills are all slightly different from one or another.


Smooth Mode:

Code:
<Timed Attack: clock>
Smooth Mode: false
Tap Gain: 100
<End Timed Attack>
The attribute "Smooth Mode" can either be set to 'true' or 'false'.


While it's not super significant, this changes the visual and mechanical aspects of the Timed Attack slightly.


If it's set to 'true', that means the animation will be smoother.


However, this also means that the "Tap Gain" needs to be lower since it is a speed instead of a constant gain.


A good amount is around 15.


On the other hand, setting Smooth Mode to 'false' will have the gains become a constant.


Because of this, the "Tap Gain" needs to be higher in order to compete with the lowering value.


A good amount is around 100.


Screenshots:

image.png


image-1-1024x576.png



Download:


You can download the Plugin here:


http://sumrndm.site/timed-attack-mash/


Terms of Use:


Terms of Use for my Plugins can be found here:


http://sumrndm.site/terms-of-use/


Change Log:


Version: 1.00:


After years of training, this Plugin was formed out of the power of my Ki.
 
Last edited by a moderator:

GoodSelf

Zhu Li! Do the thing!
Veteran
Joined
Jul 23, 2016
Messages
590
Reaction score
1,110
First Language
English
Primarily Uses
RMMV
Loving all your "Timed Attack" plugins. Really helps us add variety to our battles! Thanks again!
 

Knightmare

Knight of the Night
Veteran
Joined
Mar 14, 2012
Messages
1,119
Reaction score
204
First Language
English
Primarily Uses
RMMV
Dude I love you videos, you could probably call horseracing if you wanted to, they are also very informative.  Thank you for your contributions to the community and thanks for these timed attack plug-ins, it adds more depth to the battle system. 
 

SumRndmDde

Follower of RNGesus
Veteran
Joined
Jul 30, 2013
Messages
224
Reaction score
415
First Language
English
Primarily Uses
RMMV
Loving all your "Timed Attack" plugins. Really helps us add variety to our battles! Thanks again!

Dude I love you videos, you could probably call horseracing if you wanted to, they are also very informative.  Thank you for your contributions to the community and thanks for these timed attack plug-ins, it adds more depth to the battle system. 


Thanks for all the support! :D
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

I bought a gaiter with Meijer printed on it.

I'm still a Walmart worker, and I wore it today for work.
Trying out new carpet autotiles and I can't decide if it's working or not. Pixeling soft carpets is hard
It seems like this is going to be another remote semester. RIP.
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.
Framework is getting closer to completion. Adding more QoL changes for users.

Forum statistics

Threads
99,515
Messages
966,305
Members
131,146
Latest member
jakobhenerey309
Top