Hagal_

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I have one mayor thought that I cannot find the answer to. If I want the player to get Buffs bound by time rather than turns, how would that be done?

Lets say the buff is held for 10 minutes, now matter how many or few battles engaged.

Could this be done without a plugin or is there a plugin that do this?
 

Kes

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'Game Mechanics Design' is for looking at aspects of game play at a more conceptual level. "How do I...?" (implementation) questions belong in the Support forum for the engine you are using.

I am going to assume from your reference to 'plugin' that you are using MV. (It would be really helpful if you were to add that to the info under your avatar) and will move this accordingly. If, in fact, you are using another engine, please Report this post and specify which one it is.

[move]RPGMaker MV[/move]
 

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