Hey everyone!
So for my current project, I'm substituting any sort of battle system for one that instead depends on the player inputting the correct button at the correct time in order to create conditional branches which would stem from their response. For example, the down arrow flashes on the screen and the player has three seconds to press that button on their keyboard to move out of the way of an arrow flying towards their head. This, of course would happen on the map, as opposed to within battles. So for anyone who's played games like The Wolf Among Us or A Game of Thrones: A Telltale Series, it would work similar to their combat mechanics.
Something like this might be able to be accomplished with eventing alone, but I've tried a couple ways without success. Any assistance would be greatly appreciated!