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- Oct 9, 2020
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- Deutsch
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- RMMZ
Hello, I had a bit special idea for a game. My "hero" is a man with an alcoholic problem. If he is not drunk anymore, the game would finish. So I have a timer over the game. It starts at 40 minutes. So the plan is to let it go down, and if he drink beer increase to 40 minutes again. But always if i change the map, like walking into a house, the timer start again to 40 minutes.
I did it into an common event. The event is as a file online. By the way the code is german, but think that should not be the problem
The Version is MZ.
Thanks in advance
I did it into an common event. The event is as a file online. By the way the code is german, but think that should not be the problem
The Version is MZ.
Thanks in advance
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