Nice font. It's very easy to read.
I start at level 3, interesting.
The description of the items are funny!
CP (Clown Points). Or should he call it Jester Points?
Learning new skills using items: I like that. One possibility could be to have somewhere a choice between two skills and only be able to get one. Just to add some strategy to the fighting style of the player.
Crossing the gap using wooden logs: the event needs a Direction fix checked as the circles became stars when interacted with.
After the eavesdropping on the three mercenaries, if you take the left passage: there seems to be an unlimited supply of apples in the jar with the bucket above it. Probably a self-switch missing.
A lot of interaction so far, that's a good point.
Curiosity and exploration is rewarded fairly.
I can't walk behind the earthstone?
Differents facesets: it's a must and you've done it well. Because having a smiling face whatever is said rarely works. Here you have a palette of faces that makes Tinkles more alive and relatable. And the dialogues were funny too!
Lancelot: If I hadn't read the introduction for your game, I wouldn't have known that Lancelot was my pet mouse. This is not explained in the game before finding the earthstone, in a dialogue mentionning Lancelot as Tinkles's mouse.
The Depths:
The book on the first map is non activable, yet the one on the map on the right is.
The common rats don't do me any damage. I must have a too high DEF stat from the Jester costume (not even Harlequin).
But the Fat rat hit me for 20+ each time.
Left of the tavern: I can walk over the rightmost broken statue.
Ogre boss fight: He's tough, but beatable. And the rewards are worth the pain.
I had a hard time finding the orcwife, as I was looking for an actual orc sprite.
After bringing her to Mashtok, they enter their house but the door does not open. They just disappear before the door.
Yeah, got the Ultimate explorer bonus!
Armory:
There seem to be a light source in the bottom left part, but I can only see the light halo. And there aren't by the braziers.
Garden:
The tree log next to the ballons in the north-east is having a black border. Either its "height" is too high or the light halo is too low to cover it. Or the tile has a wrong background?
Ending:
I laughed at the chamberlain's comment "The realm is doomed"
Side notes:
I had some little black dots on the walls and top wall tiles in the castle. Maybe you edited the tilesheet in an image editor and selected those pixels (and subsequently deleted them) by mistake? Like using the Select by color tool or something similar.
Or is it intented, as there are earthquakes, to show damage to the walls?
I liked the story and the background story. That is, the fight between Master and Magma and how these creatures will eventually reach the surface and conquer it.
Or try, at least
