This is only an issue I have had with MV. When playtesting, my game has considerable lag when I tint the screen. I tried replicating the issue with a fresh project and it happens again, no plugins or anything. I wanted to have one of the first towns in my game start at night, so I tint the screen to match and it lags like crazy. As soon as you enter a house I have the tint go away and the lag stops. I have no idea why tinting the screen is giving me lag, and I never had this issue with Ace. Has anyone had this before or knows of a way to fix it? Also, I do apologize if there was already a thread for this, I tried finding one but could not.