What is your advice or trick for the console.log. I have a small problem that makes debugging difficult, especially when I need to get information during an UPDATE process. How do you deal with the debug console during console.log inside a update(LOOP) processes. The only trick I have found is To write: Code: Console = null; I'm lazy that makes me waste time. or Copy past the update prototype with console.log and = null to crash the games. Waste more time.!! Is there a way. example:, right click, & break ,Pause,Stop console debug??? Or hiding option that will allow me to crash the games easily or put the debug at break or Stop. This is probably a bug in the version of node or chromius rmmv use, but the shortkey. F8 or CTRL+\ (for stop console) Not work for me !