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- RMMV
What is your advice or trick for the console.log.
I have a small problem that makes debugging difficult, especially when I need to get information during an UPDATE process.
How do you deal with the debug console during console.log inside a update(LOOP) processes.
The only trick I have found is
To write:
I'm lazy that makes me waste time.
or
Copy past the update prototype with console.log and = null to crash the games.
Waste more time.!!
Is there a way. example:, right click, & break ,Pause,Stop console debug???
Or hiding option that will allow me to crash the games easily or put the debug at break or Stop.
This is probably a bug in the version of node or chromius rmmv use, but the shortkey.
F8 or CTRL+\ (for stop console) Not work for me !
I have a small problem that makes debugging difficult, especially when I need to get information during an UPDATE process.
How do you deal with the debug console during console.log inside a update(LOOP) processes.
The only trick I have found is
To write:
Code:
Console = null;
or
Copy past the update prototype with console.log and = null to crash the games.
Waste more time.!!
Is there a way. example:, right click, & break ,Pause,Stop console debug???
Or hiding option that will allow me to crash the games easily or put the debug at break or Stop.
This is probably a bug in the version of node or chromius rmmv use, but the shortkey.
F8 or CTRL+\ (for stop console) Not work for me !
Last edited:

