Title Screen Music Error

Ameba

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Hi guys, im new here.:elswt:
And i have little problem bout my game.

I have done making game for pc platform,
and i convert it with Android Studio app to .apk folder, and try with my phone to play it

And the problem is, when i start it, the loading screen is succesful, but at the tittle screen, the bgm .mp4 cant play, and said "error to play blablabla.m4a"

anyknow to fix it? did i convert again to .ogg to can play at android?

Big THX for you whos help me :ywink:
 

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mlogan

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@Ameba Hi and welcome! I've given your post it's own thread - much better to get your question answered.
 

Ameba

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@Ameba Hi and welcome! I've given your post it's own thread - much better to get your question answered.
Hehe thx mod, i dnt knoe to new post so im reply the other post
 

Andar

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First Problem is that the name of that file does not follow networking rules, and other systems can't load it unless it does.
Remove the spaces from the filename and reassign it, then it should work.
 

Ameba

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First Problem is that the name of that file does not follow networking rules, and other systems can't load it unless it does.
Remove the spaces from the filename and reassign it, then it should work.
"that file dsnt fl networking rules" what that mean?
maybe something wrong happend when im build project at android studio app? cause idk bout codding or etc else like that. can you explain it witg simple text? hehe im sorry im newbie. thx

or maybe you mean, the name of that bgm must be dont have any spaces?
 

JtheDuelist

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@Ameba "file doesn't follow networking rules" can mean that the file is using characters/letters/symbols in its name that Android apps can't read- in this case, spaces. Try replacing the spaces with underscores instead, then attempt the deployment again. Also, Android apps only read m4a audio, so converting it to ogg is a bad idea. Ogg is only used for Windows, Mac, and Linux deployment.
 
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Ameba

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@Ameba "file doesn't follow networking rules" can mean that the file is using characters/letters/symbols in its name that Android apps can't read- in this case, spaces. Try replacing the spaces with underscores instead, then attempt the deployment again. Also, Android apps only read m4a audio, so converting it to ogg is a bad idea. Ogg is only used for PC, Mac, and Linux deployment.

I see, well, example i rename my tittle bgm (too - late.m4a) into (toolate.m4a) right?

Thx for the information about .ogg
 

JtheDuelist

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I see, well, example i rename my tittle bgm (too - late.m4a) into (toolate.m4a) right?
You can, since too-late.m4a works the same as too_late.m4a
 

Ameba

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Andar

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@Ameba
You can see it in the error message:
Whenever a symbol is replaced with a % followed by a hexcode, that happens because the browser can't handle that symbol - in the case of your error message it was the spaces replaced by %20.
And the networking rules are the original rules for filenames when the first networks were created, and that is the only "common" rule that exist cross-platform.
 

Ameba

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@Ameba
You can see it in the error message:
Whenever a symbol is replaced with a % followed by a hexcode, that happens because the browser can't handle that symbol - in the case of your error message it was the spaces replaced by %20.
And the networking rules are the original rules for filenames when the first networks were created, and that is the only "common" rule that exist cross-platform.
Okay bro, so i just need replace the name of bgm right? (too late.m4a) before to (toolate.m4a) after. sorry rip eng hehe
 

_Shadow_

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Sometimes young people terms seem so unknown to me.
What do you mean by "ripeng hehe"? :)
 

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