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- Oct 27, 2016
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- Chinese
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Just like the game "Shin Megamitensei (真・女神転生)", an alignment system is used to measure player's behaviour and choices in the game.
It can be demonstrated by a x,y coordinate graph.
Like:
Light-Law
Light-Neutral
Light-Chaos
Neutral-Law
Neutral-Neutral
Neutral-Chaos
Dark-Law
Dark-Neutral
Dark-Chaos
(from Megami Tensei wiki : http://megamitensei.wikia.com/wiki/Alignment)
And the system will affect the game process and ending.
Any existing or similar plugin can do this?
I know I can set some variables to store these attributes, but any idea how to draw the graph in the game?
Thanks for help.
(Hong Kongese, forgive my poor English)
It can be demonstrated by a x,y coordinate graph.
Like:
Light-Law
Light-Neutral
Light-Chaos
Neutral-Law
Neutral-Neutral
Neutral-Chaos
Dark-Law
Dark-Neutral
Dark-Chaos
(from Megami Tensei wiki : http://megamitensei.wikia.com/wiki/Alignment)
And the system will affect the game process and ending.
Any existing or similar plugin can do this?
I know I can set some variables to store these attributes, but any idea how to draw the graph in the game?
Thanks for help.
(Hong Kongese, forgive my poor English)


