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See? Personal preference, ha ha. Depends on if you like playing the Thief/Rogue or not. ^_^ Personally, I've yet to run into a crafting system I enjoy (so stealing crafting supplies really irritates the crap out of me), but I've only ever run into a single Stealing system that I outright hated.
To be quite honest, it's a bit silly to be stealing mid-combat. Even when you try to do it in D&D, you take heavy penalties towards doing it because it's meant to be a sneaky and subtle action.
I think if you're really going to include any kind of Stealing or Thievery in your game, it should most likely take place on the maps and not in combat. Mostly because... that's where it makes sense.
To be quite honest, it's a bit silly to be stealing mid-combat. Even when you try to do it in D&D, you take heavy penalties towards doing it because it's meant to be a sneaky and subtle action.
I think if you're really going to include any kind of Stealing or Thievery in your game, it should most likely take place on the maps and not in combat. Mostly because... that's where it makes sense.



