- Joined
- Mar 4, 2017
- Messages
- 3
- Reaction score
- 0
- First Language
- Italian
- Primarily Uses
- RMMV
Hey there,
as the title said, I'm trying to create a Status that allows your actor to do double attack per turn but drains MP every turn, while active.
Basically, I have this archer character that can active a skill "Double Shot" that gives him a state (Double Shot, as a matter of fact) which allows him to attack twice per turn. In return he lose 10% of his max MP every turn.
I've actually made it to this point, the problem is that I would like to remove the state if the hero doesn't have enough MP. I know it can't be that hard to resolve this, but I couldn't find any tutorial or thread that could help.
as the title said, I'm trying to create a Status that allows your actor to do double attack per turn but drains MP every turn, while active.
Basically, I have this archer character that can active a skill "Double Shot" that gives him a state (Double Shot, as a matter of fact) which allows him to attack twice per turn. In return he lose 10% of his max MP every turn.
I've actually made it to this point, the problem is that I would like to remove the state if the hero doesn't have enough MP. I know it can't be that hard to resolve this, but I couldn't find any tutorial or thread that could help.

